Dungeon Crawl Stone Soup version 0.31.0 (webtiles) character file. Game seed: 7318064012108990988 20 themarg the Conjurer (level 2, 0/15 HPs) Began as a Gargoyle Conjurer on Jan 20, 2024. Slain by a ribbon worm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:03:47 (1297 turns). themarg the Conjurer (Gargoyle Conjurer) Turns: 1297, Time: 00:03:48 Health: 0/15 AC: 4 Str: 10 XL: 2 Next: 79% Magic: 1/5 EV: 11 Int: 18 God: Gold: 23 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles h - 13 stones (quivered) Armour a - a +0 robe (worn) Talismans i - a blade talisman Scrolls e - a scroll of fog {unknown} g - a scroll of vulnerability {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of resistance {unknown} f - a potion of mutation {unknown} Skills: - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 10% 3d6 21% 3 Summon Ice Beast Ice/Summ 1% N/A 47% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The ribbon worm is moderately wounded. The ribbon worm barely misses you. You barely miss the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You barely miss the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you! Ouch! That really hurt! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You climb upwards. There is a stone staircase leading down here. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. The ribbon worm barely misses you. The ribbon worm attacks as it pursues you! The ribbon worm misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. You struggle to detach yourself from the web. You struggle to detach yourself from the web. The web tears apart. The ribbon worm attacks as it pursues you! The ribbon worm bites you. The ribbon worm attacks as it pursues you! The ribbon worm bites you! You die... .......##...###..# #. .#####.####...#..# #. .................# ######. ...###.######....# #....#. ...# #.# #.#...# #.##.#. ...# #.# #.##..# ####.##.#. ...###.## #.....### #....##... .#[.....# #.##....# #.#######. .#.###..# #.##.@..# #.# #. .#.# #..# #.##.w..# #.# #. ##.# #..####.##....# #.# #. ##+###.......###.### #.# #. .......#####..)#...# #.# #. .......# #.#..##.# #.# #. .......#####.##..#.### #.# #. ...........#.###....># #.# #. ..####.###.#...#####.###.# #. You could see a ribbon worm. Vanquished Creatures 2 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 3 frilled lizards (D:1) 3 kobolds (D:1) 4 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | themarg the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 372 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 375 | D:1 | Learned a level 2 spell: Searing Ray 1297 | D:1 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 1.5 Spellcasting | | 2.0 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 24 Punch || 1 Throw: Stone || 3 Cast: Magic Dart || 29 Searing Ray || 4 Armour: Robe || 14 Dodge: Dodged || 20