Dungeon Crawl Stone Soup version 0.32-a0-616-g9348d4545b (webtiles) character file. Game seed: 287564716630895310 133 theodolus the Conjurer (level 5, 0/35 HPs) Began as a Human Conjurer on Mar 5, 2024. Succumbed to an orc's poison ... on level 2 of the Dungeon. The game lasted 00:08:46 (2952 turns). theodolus the Conjurer (Human Conjurer) Turns: 2952, Time: 00:08:46 Health: 0/35 AC: 3 Str: 10 XL: 5 Next: 16% Magic: 6/9 EV: 12 Int: 18 God: Gold: 80 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . i - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mighty, lethally poisoned (0 -> -20) A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Armour a - a +0 robe i - a +0 leather armour (worn) Scrolls b - a scroll of vulnerability {unknown} f - a scroll of identify {unknown} h - 3 scrolls of revelation {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of fear {unknown} Potions c - a potion of haste {unknown} d - a potion of curing {unknown} e - a potion of attraction {unknown} g - a potion of might k - a potion of brilliance {unknown} m - a potion of mutation {unknown} Skills: + Level 2.8 Dodging + Level 2.8 Stealth * Level 3.2 Spellcasting * Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 3% 1 b - Searing Ray Conj 40% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Shops: D:2 [ Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History An orc comes into view. It is wielding a +0 short sword. The orc hits you with a +2 short sword of venom. You are more poisoned. There is a stone staircase leading up here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +2 short sword of venom and wearing a +0 leather armour (100% to hit) The magic dart hits the orc. The orc is lightly wounded. The orc shouts! You feel very sick. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +2 short sword of venom and wearing a +0 leather armour (lightly wounded, 78% to hit) The searing ray hits the orc but does no damage. The orc is lightly wounded. (Press . to maintain the ray.) You feel very sick. An orc comes into view. It is wielding a +0 short sword. The orc hits you with a +2 short sword of venom. You are more poisoned. The orc priest calls down the wrath of Beogh upon you. You barely resist. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) Okay, then. You feel very sick. The orc hits you with a +2 short sword of venom. You are more poisoned. You climb upwards. * * * LOW HITPOINT WARNING * * * You feel extremely sick. There is a stone staircase leading down here. It was a potion of might. You feel very mighty all of a sudden. You die... ##.##.# #.####.###..####.##...# .#.##.####.....## ##.# #.##.(.## ............###.###..# #.##..... ..#.#.#####......#.#.# #.##.#>## ......# #.....÷...##.# #.##.#.# ...##.###.######).##.## #.##.#.# .#.##.................###.##.#.## ##.##.###.######.o........##..... .......##.##....@).........####.# .#.##.................######≈≈##. .#.##.###.##..##..##.## #≈##. ......# #.##..##...#.# #≈≈≈≈ .#.#### #.##..##.#.#.# ##≈≈≈ .#.######.##..##.#.#.# #####. .#.....##........#.#.# #..... .#.....#...#..####.#.# ##..## .#.......#.........#.# ##.## You could see an orc. Vanquished Creatures Natasha (thrice) (D:2) 3 orcs 2 ball pythons 2 bats 2 endoplasms (D:1) A giant cockroach (D:1) 7 goblins 8 hobgoblins 7 jackals 4 frilled lizards 11 kobolds 3 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | theodolus the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 257 | D:1 | Reached XP level 2. HP: 11/19 MP: 3/5 805 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1266 | D:1 | Found a faded altar of an unknown god. 1678 | D:2 | Learned a level 2 spell: Searing Ray 1887 | D:2 | Noticed Natasha 1898 | D:2 | Killed Natasha 1899 | D:2 | Reached XP level 4. HP: 16/30 MP: 0/8 2021 | D:2 | Found Ciucosiw's Armour Shoppe. 2069 | D:2 | Found a burning altar of Makhleb. 2451 | D:2 | Noticed Natasha 2453 | D:2 | Killed Natasha 2637 | D:2 | Noticed Natasha 2642 | D:2 | Killed Natasha 2643 | D:2 | Reached XP level 5. HP: 35/35 MP: 4/9 2952 | D:2 | Succumbed to an orc's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic, hellmonk_ecumenical_altar_slurped_away, lexackson_kobold_supper D:2: layout_loops_ring, basic_altar, serial_shops, shop, chequers_serial_rivers_small_3, uniq_natasha, uniq_crazy_yiuf_cottage D:3: minmay_skewed_foursquare, layout_rooms, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.2 Dodging | | 2.8 Stealth | | 2.8 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 23 | 88 || 111 Punch | | 2 || 2 Cast: Magic Dart | 85 | 23 || 108 Searing Ray | | 4 || 4 Use: Potion | 1 | 1 || 2 Armour: Robe | 28 | || 28 Leather armour | 12 | 7 || 19 Dodge: Dodged | 31 | 2 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2971 | 2694 | 277 | 662 | 1511 | 3 | 990.3 | Dungeon | 2971 | 2694 | 277 | 662 | 1511 | 3 | 990.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1520 daAuts D:2: 1424 daAuts D:3: 26 daAuts