Dungeon Crawl Stone Soup version 0.32-a0-675-gdc239d62e1 (webtiles) character file. Game seed: 3511821250211840710 3600 theodolus the Thaumaturge (level 9, 0/45 HPs) Began as a Deep Elf Conjurer on Mar 11, 2024. Was an Initiate of Gozag. Slain by a two-headed ogre ... wielding a +0 giant spiked club (18 damage) ... on level 8 of the Dungeon. The game lasted 00:29:52 (10160 turns). theodolus the Thaumaturge (Deep Elf Conjurer) Turns: 10160, Time: 00:29:52 Health: 0/45 AC: 5 Str: 6 XL: 9 Next: 85% Magic: 14/24 EV: 15 Int: 32 God: Gozag Gold: 1445 SH: 0 Dex: 13 Spells: 16/27 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . g - +2 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ w - ring of wizardry HPRegen 0.27/turn l - +6 ring of intelligence MPRegen 0.19/turn %: wizardry (x1) @: no status effects A: no striking features a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 8 of the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 1525 gold pieces. You paid 80 gold pieces to Gozag. Inventory: Armour a - a +0 robe (worn) g - a +2 cloak (worn) Jewellery l - a +6 ring of intelligence (right hand) n - a ring of fire o - a ring of positive energy v - a ring of protection from cold w - a ring of wizardry (left hand) Wands p - a wand of quicksilver (14) r - a wand of paralysis (11) Scrolls d - 4 scrolls of teleportation i - a scroll of summoning {unknown} j - 2 scrolls of amnesia k - a scroll of identify x - a scroll of enchant armour z - 2 scrolls of fog Potions b - 2 potions of magic c - 8 potions of curing e - a potion of berserk rage {unknown} f - 3 potions of resistance h - a potion of cancellation {unknown} m - 3 potions of might q - a potion of mutation {unknown} u - 3 potions of brilliance {unknown} D - a potion of enlightenment {unknown} E - a potion of ambrosia {unknown} Skills: + Level 8.8 Dodging + Level 9.5 Stealth + Level 9.8 Spellcasting + Level 9.0 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 1% 4 d - Iskenderun's Mystic Conj/Tloc 44% 2d10 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 30% N/A 1% 2 Sublimation of Blood Necr 15% N/A 1% 2 Volatile Blastmotes Fire/Tloc 30% 2d12 4% 3 Summon Hydra Summ 7% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Ossuary (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom The Shining One Message History Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded) You can't place the prism on a creature. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target, p - two-headed ogre You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, 92% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The two-headed ogre misses you. The two-headed ogre hits you with a +0 giant club!! You feel much better. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, 92% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! The two-headed ogre hits you with a +0 giant club!! You die... Your body crumbles into a pile of gold. .############.#### #.....# #...# ...........##.##.# ###.#.# #.#.# ..............##.# #>#.###.#.## ..###########.##.# #.)......... ..###.........##.# #.#.###.#.## ...........#####.# #.#.# #.#.# ..#......#)# #.# #.#.# #.#.# ..#.#.####.# ##.#####.#.# #.#.# ..#.#.####)# #.@......#.# #.#.# ..#.#.#.##[####.O#.......###.#.## ........).[...................... ................................. ##..#............................ ....###.#####.#....###.#.#.#.###. ......#.## #......# #.#.#.#.###. .........# ###....# #.#.#...)... ....#....####.....####.#.#.#..... You could see a two-headed ogre. Vanquished Creatures A wyvern (D:8) An ice beast (D:6) An orc warrior (D:8) An ogre (D:6) A kobold brigand (D:7) A gnoll sergeant (D:7) 4 bullfrogs 10 scorpions 12 wights (D:8) 4 killer bees 5 howler monkeys 4 bombardier beetles A centaur zombie (Ossuary) 2 hounds (D:6) 2 human zombies (Ossuary) 2 jellies 2 orc priests 2 sleepcaps Ijyb (D:3) Terence (D:2) 2 scorpion zombies (Ossuary) Natasha (thrice) (D:3) 4 iguanas 5 orc wizards (D:7) 3 mummies (Ossuary) 7 adders 8 gnolls 2 shadow imps 3 adder zombies (Ossuary) A dart slug (D:5) 3 ribbon worms 16 orcs 13 endoplasms 5 giant cockroaches 3 gnoll zombies (Ossuary) A goblin (D:1) 5 hobgoblins 11 jackals 13 kobolds 3 quokkas 4 ball pythons 2 ball python zombies (Ossuary) 4 bats 8 frilled lizards 4 jackal zombies (Ossuary) 4 orc zombies (Ossuary) 5 rats 200 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:8) 2 creatures vanquished. Grand Total: 202 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | theodolus the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 179 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 784 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1385 | D:2 | Noticed Terence 1708 | D:2 | Killed Terence 1709 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/12 2283 | D:3 | Reached skill level 5 in Conjurations 2410 | D:3 | Noticed Natasha 2414 | D:3 | Killed Natasha 2439 | D:3 | Noticed Ijyb 2442 | D:3 | Paralysed by Ijyb for 5 turns 2448 | D:3 | Paralysed by Ijyb for 5 turns 2456 | D:3 | Paralysed by Ijyb for 2 turns 2460 | D:3 | Paralysed by Ijyb for 5 turns 2466 | D:3 | Killed Ijyb 2467 | D:3 | Reached XP level 5. HP: 7/28 MP: 1/13 2636 | D:3 | Noticed Natasha 2640 | D:3 | Killed Natasha 2686 | D:3 | Noticed Natasha 2694 | D:3 | Killed Natasha 3058 | D:4 | Reached skill level 5 in Spellcasting 3058 | D:4 | Reached XP level 6. HP: 32/32 MP: 8/15 3172 | D:4 | Noticed a +0 dagger 3173 | D:4 | Noticed a +0 dagger 3174 | D:4 | Noticed a +0 spear 3174 | D:4 | Noticed a +0 falchion 3174 | D:4 | Noticed a +0 short sword 3175 | D:4 | Noticed a +0 falchion 3175 | D:4 | Noticed a +0 short sword 3175 | D:4 | Noticed a +0 spear 3176 | D:4 | Found a hide-covered altar of Uskayaw. 4035 | D:5 | Entered Level 5 of the Dungeon 4095 | D:5 | Reached skill level 5 in Stealth 4098 | D:5 | Learned a level 2 spell: Searing Ray 4103 | D:5 | Learned a level 4 spell: Fulminant Prism 4108 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4211 | D:5 | Noticed a water moccasin 4974 | D:5 | Reached XP level 7. HP: 36/36 MP: 12/17 4979 | D:5 | Reached skill level 5 in Dodging 5298 | D:6 | Found a staircase to the Ecumenical Temple. 5306 | Temple | Entered the Ecumenical Temple 5319 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 5526 | D:6 | Found a sand-covered staircase. 5533 | Ossuary | Entered an ossuary 6068 | Ossuary | Reached XP level 8. HP: 40/41 MP: 15/20 7911 | D:7 | Reached XP level 9. HP: 34/45 MP: 15/23 8059 | D:7 | Identified a scroll of acquirement 8059 | D:7 | Acquired 460 gold pieces 8806 | D:7 | Found a broken altar of Ashenzari. 8915 | D:8 | Found an ornate altar of the Wu Jian Council. 8915 | D:8 | Found a shimmering altar of Xom. 9564 | D:8 | Noticed a two-headed ogre 9771 | D:8 | Found a snail-covered altar of Cheibriados. 9807 | D:8 | Found a glowing golden altar of the Shining One. 10160 | D:8 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, minmay_small_reverse_x D:2: layout_rooms, uniq_terence D:3: layout_loops_ring, grunt_ministairs_3, uniq_ijyb, uniq_natasha D:4: layout_basic, nicolae_uskayaw_en_pointe D:5: layout_basic, kennysheep_small_square D:6: layout_gridville, minmay_temple_entry_sparse_star, chequers_ossuary_entry_cave, minivault_24, minmay_misc_feat_more_columns D:7: layout_basic, kennysheep_mini_moat D:8: layout_basic, mainiacjoe_overflow_catch_the_wave, chequers_temple_overflow_statue_of_worship, gammafunk_temple_overflow_wave, minmay_misc_feat_nine_boxes Temple: nicolae_temple_no_exploring_needed Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 5 6 8 9 | 9.5 Dodging | 3 4 6 7 8 | 8.8 Spellcasting | 4 5 6 8 9 | 9.8 Conjurations | 5 6 7 9 | 9.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | 12 || 18 Punch | | | 1 || 1 Cast: Magic Dart | 98 | 136 | 160 || 394 Searing Ray | | 7 | 87 || 94 Fulminant Prism | | | 2 || 2 Use: Scroll | | | 17 || 17 Potion | | | 4 || 4 Armour: Robe | 4 | 14 | 80 || 98 Dodge: Dodged | 16 | 24 | 114 || 154 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10173 | 9654 | 519 | 2898 | 4835 | 10 | 1017.3 | Dungeon | 8982 | 8463 | 519 | 2169 | 4797 | 8 | 1122.8 | Temple | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | Ossuary | 1170 | 1170 | 0 | 729 | 38 | 1 | 1170.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1610 daAuts D:5: 1210 daAuts D:1: 1208 daAuts Ossuary: 1170 daAuts D:4: 1094 daAuts D:7: 1048 daAuts D:8: 1015 daAuts D:3: 975 daAuts D:2: 818 daAuts Temple: 20 daAuts