Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 15781173283423974634 30 thepacket the Magician (level 3, -1/26 HPs) Began as a Demonspawn Hedge Wizard on Feb 12, 2022. Slain by an orc (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (1468 turns). thepacket the Magician (Demonspawn Hedge Wizard) Turns: 1468, Time: 00:01:21 Health: -1/26 AC: 2 Str: 10 XL: 3 Next: 3% Magic: 1/7 EV: 12 Int: 17 God: Gold: 40 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: thin skeletal structure 1, foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You may rarely emit foul miasma when damaged in melee. Skills: + Level 1.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 2.2 Conjurations + Level 1.6 Summonings - Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 b - Call Imp Summ 8% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 17% 1 Blink Tloc 10% N/A 19% 2 Conjure Flame Conj/Fire 6% 6-21 32% 3 Mephitic Cloud Conj/Pois/Air 5% N/A 36% 3 Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 5 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - 2 scrolls of teleportation {unknown} f - a scroll of magic mapping {unknown} h - a scroll of identify {unknown} Potions g - 2 potions of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: .......######## ..............# .......######†# ......#######.#### ...#### #....<...# #.## #.###.##.# #. #.##.# #+ #.##.# #.##@# #.##o# #.##)# ..##o# .....# ... ### You could see an orc priest and an orc. Message History The orc is almost dead. An orc priest comes into view. It is wielding a +0 mace. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. The orc priest shouts! Your magical contamination has completely faded away. You hit the orc but do no damage. The orc is almost dead. The orc hits you with a +0 flail. The orc priest casts a cantrip, but nothing happens. You barely miss the orc. The orc is almost dead. The orc hits you with a +0 flail! The orc priest calls upon Beogh to heal the orc. The orc is healed somewhat. You hit the orc but do no damage. The orc is lightly wounded. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You closely miss the orc. The orc is lightly wounded. The orc hits you with a +0 flail! You die... Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.2 Fighting | 1 | 1.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.6 Translocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 47 Call Imp || 1 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic D:2: layout_loops_corners, ebering_ecumenical_altar_webs Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thepacket the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 570 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 570 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/6 1310 | D:1 | Learned a level 2 spell: Call Imp 1382 | D:2 | Reached skill level 2 in Conjurations 1420 | D:2 | Reached skill level 1 in Fighting 1461 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1461 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/7 1468 | D:2 | Slain by an orc Vanquished Creatures An adder (D:2) A dart slug (D:1) An orc (D:2) 4 endoplasms (D:1) A giant cockroach (D:1) A kobold (D:1) 3 ball pythons (D:1) 4 bats (D:1) 2 rats 18 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1477 | 1453 | 24 | 0 | 1332 | 2 | 738.5 | Dungeon | 1477 | 1453 | 24 | 0 | 1332 | 2 | 738.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1320 daAuts D:2: 156 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 43 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 17 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------