Dungeon Crawl Stone Soup version 0.33-a0-1084-g778f541198 (webtiles) character file. Game seed: 11419931293001379875 249 think the Ducker (level 6, -1/43 HPs) Began as an Octopode Fighter on Mar 13, 2025. Slain by a mummy (12 damage) ... in an ossuary. The game lasted 00:06:19 (3157 turns). think the Ducker (Octopode Fighter) Turns: 3157, Time: 00:06:20 Health: -1/43 AC: 1 Str: 15 XL: 6 Next: 12% Magic: 6/6 EV: 13 Int: 14 God: Gold: 173 SH: 4 Dex: 12 Spells: 5/5 levels left rFire . . . a - +0 long sword rCold . . . b - +0 buckler rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, clever 1, high MP 1, efficient magic 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 173 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 buckler (worn) Scrolls c - 3 scrolls of fog {unknown} d - 3 scrolls of teleportation f - a scroll of poison {unknown} i - a scroll of enchant armour {unknown} l - a scroll of silence {unknown} m - a scroll of identify Potions e - 2 potions of berserk rage {unknown} g - a potion of invisibility {unknown} h - a potion of curing j - a potion of haste {unknown} Skills: + Level 4.2 Fighting - Level 2.0 Long Blades * Level 5.3 Dodging - Level 4.0 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 36% 1 Jinxbite Hex 0% N/A 50% 2 Mercury Arrow Conj/Alch 0% 2d5 50% 2 Launch Clockwork Bee Frge 0% N/A 73% 3 Eringya's Surprising Cr Summ 0% N/A 98% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Your mind is acute. (Int +4, Str/Dex -1) You have an increased reservoir of magic. (+10% MP) Spells you cast cost 1 less MP (to a minimum of 1). Message History The human zombie is severely damaged. You constrict the human zombie. You block the human zombie's attack. You hit the human zombie. You squeeze the human zombie. You destroy the human zombie! You have reached level 6! There is a huge open translucent gate here. You now have 173 gold pieces (gained 11). The weeping skull gives a chilling moan. c - 3 scrolls labelled COOHASCHAER Found 33 gold pieces. Found 5 gold pieces and a scroll of teleportation. You open the huge gate. You hit the weeping skull but do no damage. You grab the weeping skull. You constrict the weeping skull. The human zombie hits you. The weeping skull barely misses you. You slash the weeping skull! You squeeze the weeping skull. The weeping skull is heavily damaged. You constrict the weeping skull. The weeping skull touches you! The human zombie closely misses you. The mummy hits you! You feel better. You constrict the weeping skull. The weeping skull's misery bubbles over. The wave of grief passes through you. The human zombie hits you but does no damage. The mummy hits you. You slash the weeping skull! The weeping skull is almost destroyed. You constrict the weeping skull. The weeping skull's misery overflows. The wave of grief passes through you. The human zombie hits you. The mummy hits you! * * * LOW HITPOINT WARNING * * * The weeping skull closely misses you. You hit the weeping skull but do no damage. The weeping skull is almost destroyed. You constrict the weeping skull. You destroy the weeping skull! The human zombie hits you. * * * LOW HITPOINT WARNING * * * The mummy closely misses you. The mummy hits you! You die... #####.#.##### #...'...'...# ##..'''''..## #...'...'...# #####$#.##### #...'...'...# ##.°'...'..## #...°°.°'...# ##..M@M.°..## #...'Z''°...# #####○..##### ##°## #.# #.# $$$ $? You could see 2 mummies and a human zombie. Vanquished Creatures A weeping skull (Ossuary) A burial acolyte (Ossuary) 2 human zombies (Ossuary) 2 orc wizards 2 adders An adder zombie (Ossuary) 2 dart slugs (D:1) 3 ribbon worms 10 orcs 5 ball pythons 5 endoplasms 3 giant cockroaches 2 goblins (D:2) 3 hobgoblins (D:2) 2 jackals (D:1) 2 kobolds A quokka (D:1) 2 bats (D:2) An orc zombie (Ossuary) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | think the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 150 | D:1 | Reached XP level 2. HP: 15/21 MP: 2/2 606 | D:2 | Found a faded altar of an unknown god. 714 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/3 1906 | D:3 | Reached skill level 4 in Dodging 1910 | D:2 | Reached XP level 4. HP: 10/31 MP: 4/4 3005 | D:4 | Reached XP level 5. HP: 35/37 MP: 5/5 3039 | D:4 | Found a sand-covered staircase. 3043 | Ossuary | Entered an ossuary 3043 | Ossuary | Found a huge runed translucent gate. 3043 | Ossuary | Found a huge runed translucent gate. 3043 | Ossuary | Found a huge runed translucent gate. 3043 | Ossuary | Found a huge runed translucent gate. 3043 | Ossuary | Found a huge runed translucent gate. 3043 | Ossuary | Found a huge runed translucent gate. 3043 | Ossuary | Found a huge runed translucent gate. 3043 | Ossuary | Found a huge runed translucent gate. 3043 | Ossuary | Found a huge runed translucent gate. 3044 | Ossuary | Found a huge runed translucent gate. 3044 | Ossuary | Found a huge runed translucent gate. 3045 | Ossuary | Found a huge runed translucent gate. 3045 | Ossuary | Found a huge runed translucent gate. 3047 | Ossuary | Found a huge runed translucent gate. 3047 | Ossuary | Found a huge runed translucent gate. 3051 | Ossuary | Found a huge runed translucent gate. 3051 | Ossuary | Found a huge runed translucent gate. 3051 | Ossuary | Found a huge runed translucent gate. 3051 | Ossuary | Found a huge runed translucent gate. 3052 | Ossuary | Found a huge runed translucent gate. 3061 | Ossuary | Reached skill level 5 in Dodging 3061 | Ossuary | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 3061 | Ossuary | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 3061 | Ossuary | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 3116 | Ossuary | Found a huge runed translucent gate. 3116 | Ossuary | Found a huge runed translucent gate. 3121 | Ossuary | Found a huge runed translucent gate. 3121 | Ossuary | Found a huge runed translucent gate. 3122 | Ossuary | Found a huge runed translucent gate. 3122 | Ossuary | Found a huge runed translucent gate. 3123 | Ossuary | Found a huge runed translucent gate. 3123 | Ossuary | Found a huge runed translucent gate. 3128 | Ossuary | Found a huge runed translucent gate. 3128 | Ossuary | Found a huge runed translucent gate. 3140 | Ossuary | Reached XP level 6. HP: 42/43 MP: 6/6 3143 | Ossuary | Found a huge runed translucent gate. 3143 | Ossuary | Found a huge runed translucent gate. 3143 | Ossuary | Found a huge runed translucent gate. 3143 | Ossuary | Found a huge runed translucent gate. 3143 | Ossuary | Found a huge runed translucent gate. 3157 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic D:2: layout_basic, basic_ecumenical_altar D:3: layout_basic D:4: layout_loops_cross, lightli_ossuary_entry_decrepit_ruins Ossuary: minmay_ossuary_gauntlet Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 4 5 | 5.3 Shields | 4 | 4.0 Fighting | 4 | 4.2 Long Blades | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 49 | 45 || 94 Constrict | 12 | 14 || 26 Tentacles | 11 | 13 || 24 Use: Potion | 1 | 4 || 5 Scroll | | 4 || 4 Stab: Sleeping | 9 | 1 || 10 Armour: Skin | 29 | 29 || 58 Dodge: Dodged | 23 | 22 || 45 Block: Buckler | 15 | 10 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3191 | 2851 | 340 | 80 | 2287 | 5 | 638.2 | Dungeon | 3071 | 2731 | 340 | 80 | 2215 | 4 | 767.8 | Ossuary | 120 | 120 | 0 | 0 | 72 | 1 | 120.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1405 daAuts D:3: 953 daAuts D:1: 612 daAuts Ossuary: 120 daAuts D:4: 99 daAuts