Dungeon Crawl Stone Soup version 0.27-a0-797-g27d10ad80f (webtiles) character file. Game seed: 2934376498082694798 35 thinklincoln the Magician (level 3, -2/25 HPs) Began as a Djinni Fire Elementalist on Mar 27, 2021. Slain by a quokka (4 damage) ... on level 2 of the Dungeon. The game lasted 00:09:19 (1333 turns). thinklincoln the Magician (DjFE) Turns: 1333, Time: 00:09:19 Health: -2/25 AC: 2 Str: 7 XL: 3 Next: 33% Gold: 1162 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1162 gold pieces. Inventory: Hand Weapons b - a +0 hunting sling Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify d - 2 scrolls of blinking Skills: + Level 2.4 Dodging + Level 1.7 Stealth + Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Conjure Flame Conj/Fire 15% 6-21 12% 3 c - Inner Flame Hex/Fire 15% N/A 12% 3 d - Sticky Flame Conj/Fire 15% 2d4 36% 4 e - Fireball Conj/Fire 7% 3d5 71% 5 f - Sting Tmut/Pois 60% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin hits you with a +0 club. You smother the flame. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka barely misses you. The goblin closely misses you. Your foxfire dissipates! The foxfire hits the quokka. The quokka is moderately wounded. The goblin hits you with a +0 club. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka bites you. The goblin hits you with a +0 club. The quokka bites you. Your foxfire dissipates! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka misses you. Your foxfire dissipates! Your magical contamination has completely faded away. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. The foxfire hits the goblin. You kill the goblin! Your foxfire dissipates! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. Your foxfire dissipates! The quokka bites you. You die... #.#.#.# #.#.#.# #.. ..# #b#.#.# #.# #.# #.#.#P# #.# ... #.#.#.# #.#.#.## #.#.#.# #.#.#.. #.#.#P# #.# ..#### #.#.#P# ######)###....# ###.#####.@r..........# #.......############# ######### You could see a quokka. Vanquished Creatures 2 ball pythons (D:1) 3 endoplasms (D:1) 4 giant cockroaches (D:1) 5 goblins 3 hobgoblins (D:1) A quokka (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 7 kobolds (D:1) A rat (D:1) 30 creatures vanquished. Vanquished Creatures (others) 44 foxfires 44 creatures vanquished. Grand Total: 74 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thinklincoln the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 201 | D:1 | Reached skill level 3 in Spellcasting 254 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 660 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 660 | D:1 | Learned a level 1 spell: Sting 829 | D:1 | Identified a scroll of acquirement 829 | D:1 | Acquired 1117 gold pieces 1333 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic D:2: layout_basic, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_corridor_3, aquarium_window_2, aquarium_view_2c, aquarium_view_2d, aquarium_pool_five, grunt_decor_cap Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.5 Dodging | | 2.4 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Foxfire || 33 Sting || 7 Conjure Flame || 1 Use: Scroll || 6 Potion || 2 Armor: Robe || 12 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1332 | 1332 | 0 | 335 | 524 | 2 | 666.0 | Dungeon | 1332 | 1332 | 0 | 335 | 524 | 2 | 666.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1249 daAuts D:2: 83 daAuts