Dungeon Sprint DCSS version 0.27-a0-1256-gced786f65e (webtiles) character file. Game seed: 10256765208046130675 8 thinklincoln the Shooter (level 2, 0/25 HPs) Began as a Draconian Wanderer on June 10, 2021. Drowned by a water elemental (6 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:43 (91 turns). thinklincoln the Shooter (Draconian Wanderer) Turns: 91, Time: 00:01:43 Health: 0/25 AC: 4 Str: 20 XL: 2 Next: 0% Magic: 3/3 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . SeeInvis . a - +2 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn m - +6 ring of dexterity MPRegen 0.08/turn r - +6 ring of strength @: engulfed (cannot breathe) A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +2 shortbow (weapon) Missiles b - 1021 arrows (quivered ammo) Jewellery l - a ring of flight m - a +6 ring of dexterity (left hand) n - a +6 ring of dexterity o - a +6 ring of intelligence p - a +6 ring of intelligence q - a +6 ring of strength r - a +6 ring of strength (right hand) Wands i - a wand of mindburst (7) j - a wand of iceblast (7) k - a wand of acid (7) Scrolls h - 4 scrolls of blinking x - 4 scrolls of amnesia y - 7 scrolls of fog z - a scroll of holy word A - 5 scrolls of identify B - 2 scrolls of fear Potions c - 12 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage s - 2 potions of brilliance t - 2 potions of invisibility u - 4 potions of resistance w - 5 potions of might Skills: + Level 2.7 Fighting + Level 1.2(1.5) Short Blades + Level 1.2(1.5) Long Blades + Level 1.2(1.8) Axes + Level 1.2(1.9) Maces & Flails + Level 1.4(2.0) Polearms + Level 1.5(2.1) Staves + Level 1.2(1.6) Slings + Level 3.0 Bows + Level 1.3 Crossbows + Level 1.6(1.9) Throwing + Level 1.2 Dodging + Level 1.7 Shields + Level 1.2 Unarmed Combat + Level 2.0 Transmutations + Level 1.7 Fire Magic + Level 1.4 Ice Magic + Level 1.5 Air Magic + Level 1.3 Invocations + Level 1.2 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History A water elemental and a deep elf zephyrmancer come into view. Found a staff of cold and the ring "Pecim" {rPois rF+ Will- Dex+8}. Found a transporter. Fire: 1026 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water elemental Aim: a water elemental (dormant, 98% to hit) You shoot an arrow. The arrow hits the water elemental. The water elemental is lightly damaged. The deep elf zephyrmancer shouts! Fire: 1025 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf zephyrmancer, p - water elemental Aim: a deep elf zephyrmancer, wielding a +0 rapier (54% to hit) You shoot an arrow. The arrow barely misses the deep elf zephyrmancer. Fire: 1024 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf zephyrmancer Aim: a deep elf zephyrmancer, wielding a +0 rapier (54% to hit) You shoot an arrow. The arrow closely misses the deep elf zephyrmancer. The water elemental barely misses you. The deep elf zephyrmancer gestures at you while chanting. The bolt of lightning hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Fire: 1023 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf zephyrmancer Aim: a deep elf zephyrmancer, wielding a +0 rapier (54% to hit) You shoot an arrow. The arrow hits the deep elf zephyrmancer. The deep elf zephyrmancer is lightly wounded. The water elemental hits you. The water elemental engulfs you in water! The deep elf zephyrmancer gestures wildly while chanting. The deep elf zephyrmancer blinks! Fire: 1022 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf zephyrmancer Aim: a deep elf zephyrmancer, wielding a +0 rapier (lightly wounded, 54% to hit) You shoot an arrow. The arrow hits the water elemental! The water elemental is moderately damaged. You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓....(▓ ▓.e.|.▓ ▓....(▓ ▓..E§.▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a water elemental and a deep elf zephyrmancer. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | thinklincoln the Draconian Wanderer began the quest for the | Orb. 0 | D | thinklincoln set off with the following items: a +2 | shortbow, 26 arrows, 3 potions of curing, a potion of heal | wounds, a potion of haste, 2 potions of magic, a potion of | berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 17/17 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 2 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 3 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 3 | D | Found the +10 dark maul {vorpal} 3 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 3 | D | Found the +14 obsidian axe {vorpal, Drain Fly SInv} 3 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the +9 sword of Zonguldrok {reap} 3 | D | Found the +13 scythe of Curses {drain, Drain} 3 | D | Found the +5 sword of Power {vorpal} 3 | D | Found the +7 mace of Variability {chain chaos} 3 | D | Found the +7 Singing Sword {vorpal, sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 7 | D | Found a corrupted altar of Lugonu. 7 | D | Found a burning altar of Makhleb. 7 | D | Found an ancient bone altar of Kikubaaqudgha. 7 | D | Found a transporter. 7 | D | Found a viscous altar of Jiyva. 10 | D | Found a hazy altar of Hepliaklqana. 21 | D | Found an opulent altar of Gozag. 22 | D | Found a blossoming altar of Fedhas. 48 | D | Reached skill level 1 in Short Blades 48 | D | Reached skill level 1 in Long Blades 48 | D | Reached skill level 1 in Axes 48 | D | Reached skill level 1 in Maces & Flails 48 | D | Reached skill level 1 in Polearms 48 | D | Reached skill level 1 in Staves 48 | D | Reached skill level 1 in Slings 48 | D | Reached skill level 3 in Bows 48 | D | Reached skill level 1 in Crossbows 48 | D | Reached skill level 1 in Dodging 48 | D | Reached skill level 1 in Unarmed Combat 48 | D | Reached skill level 1 in Ice Magic 48 | D | Reached skill level 1 in Air Magic 48 | D | Reached skill level 1 in Invocations 48 | D | Reached skill level 1 in Evocations 48 | D | Reached XP level 2. HP: 25/25 MP: 1/3 86 | D | Entered arena 2. 86 | D | Noticed a water elemental 86 | D | Noticed a deep elf zephyrmancer 86 | D | Found a transporter. 91 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.2 Long Blades | 1 | 1.2 Axes | 1 | 1.2 Maces & Flails | 1 | 1.2 Polearms | 1 | 1.4 Staves | 1 | 1.5 Slings | 1 | 1.2 Bows | 3 | 3.0 Crossbows | 1 | 1.3 Dodging | 1 | 1.2 Unarmed Combat | 1 | 1.2 Ice Magic | 1 | 1.4 Air Magic | 1 | 1.5 Invocations | 1 | 1.3 Evocations | 1 | 1.2 Fighting | | 2.7 Throwing | | 1.6 Shields | | 1.7 Transmutations | | 2.0 Fire Magic | | 1.7 Action || total -------------------------++------- Fire: Shortbow || 5 Use: Potion || 1 Armor: Skin || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 18 | 0 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 18 | 0 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 90 daAuts