Dungeon Sprint DCSS version 0.27-a0-1308-gc08437e49b (webtiles) character file. Game seed: 7571229991294439864 7 thinklincoln the Skirmisher (level 1, 0/19 HPs) Began as a Mummy Monk on June 19, 2021. Slain by a hound (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:29 (253 turns). thinklincoln the Skirmisher (Mummy Monk) Turns: 253, Time: 00:00:29 Health: 0/19 AC: 2 Str: 14 XL: 1 Next: 83% Magic: 1/1 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire x . . SeeInvis . a - +0 hand axe rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of blinking Skills: + Level 3.7 Fighting + Level 3.0 Axes + Level 3.0 Dodging - Level 1.5 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin completely misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin completely misses you. You hit the hobgoblin. You kill the hobgoblin! Your Dodging skill increases to level 3! You start resting. HP restored. You open the door. An adder, a hound, an orc and 2 necrophages come into view. The hound barks! The adder hisses angrily. The hound closely misses you. You hit the hound. The hound is moderately wounded. The hound misses you. The hound closely misses you. You closely miss the hound. The hound is moderately wounded. The hound bites you but does no damage. You hit the hound but do no damage. The hound is moderately wounded. The hound bites you. The hound misses you. You barely miss the hound. The hound is moderately wounded. The hound bites you. x2 You closely miss the hound. The hound is moderately wounded. The hound bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the hound. The hound is heavily wounded. The hound misses you. You miss the hound. The hound is heavily wounded. The hound barely misses you. The hound bites you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...÷)...@hSnon.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 necrophages, a hound, an adder and an orc. Vanquished Creatures 2 ball pythons (D) A giant cockroach (D) A hobgoblin (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | thinklincoln the Mummy Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 246 | D | Noticed a hound 246 | D | Noticed a necrophage 246 | D | Noticed a necrophage 253 | D | Slain by a hound Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.0 Dodging | 3 | 3.0 Fighting | | 3.7 Stealth | | 1.5 Action || total -------------------------++------- Melee: Hand axe || 22 Armor: Robe || 1 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 256 | 256 | 0 | 221 | 0 | 1 | 256.0 | Dungeon | 256 | 256 | 0 | 221 | 0 | 1 | 256.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 256 daAuts