Dungeon Crawl Stone Soup version 0.32-a0-1605-gf4827b8d6a (webtiles) character file. Game seed: 18310415093668057772 66 thinkusstinkus the Grave Robber (level 3, -2/26 HPs) Began as a Demonspawn Necromancer on June 29, 2024. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 1 of the Dungeon. The game lasted 00:04:39 (1653 turns). thinkusstinkus the Grave Robber(DsNe) Turns: 1653, Time: 00:04:39 Health: -2/26 AC: 2 Str: 8 XL: 3 Next: 96% Magic: 0/6 EV: 11 Int: 21 God: Gold: 25 SH: 0 Dex: 13 Spells: 1/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: big brain 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) e - a +0 broad axe Armour b - a +0 robe (worn) Scrolls c - 2 scrolls of noise d - a scroll of identify Skills: + Level 1.0 Fighting + Level 0.7 Short Blades + Level 0.3 Axes + Level 2.0 Dodging + Level 2.1 Stealth * Level 2.6 Spellcasting * Level 4.9 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 1% 1 b - Grave Claw Necr 46% 2d10 2% 2 c - Vampiric Draining Necr 23% 2d7 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 23% N/A 19% 4 Curse of Agony Necr 23% N/A 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You have an extremely huge brain. (Int +4) Message History Terence looks weaker. Terence shouts! Unknown command. You hit Terence but do no damage. Terence is almost dead. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. Your soul wisp touches Terence but does no damage. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Your soul wisp closely misses Terence. Terence closely misses you. You closely miss Terence. Terence is almost dead. Your soul wisp touches Terence but does no damage. Terence closely misses your soul wisp. You hit Terence but do no damage. Terence is almost dead. Your soul wisp closely misses Terence. Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. Your soul wisp touches Terence but does no damage. Terence completely misses you. You hit Terence but do no damage. Terence is almost dead. Your soul wisp touches Terence but does no damage. Terence hits your soul wisp with a +0 mace! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (almost dead, not watching you, weak, ally target, chance to affect: 59%) A fragment of Terence's soul is dislodged from his body. Terence looks even weaker. Your soul wisp returns to where it belongs. Terence is no longer weakened. Terence hits you with a +0 mace. You die... Terence says, "And stay out!" #####.##'##.#.# #.....#...#...# #.^##.'...+.#.# #..#..#...#...# # #..##.##+##.#.# ## #..#..........#########. #..##.#.#.#.#.#.....)... #..##*##.........####... #.>...@@..#.....### #... ##.........##......###### #......##.####.###...~~~. #..######.# #.# ######## #..# #.# #.# #..######.# ##'## ### #..รท......###...## #.. #.##########.....## ##. #..#.## ##.......## ##. You could see Terence (ally target) and a friendly soul wisp (summoned). Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 bats (D:1) 4 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 3 kobolds (D:1) 2 quokkas (D:1) A ball python (D:1) 3 frilled lizards A rat (D:1) 22 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:1) A dart slug (D:1) 2 goblins (D:1) 2 jackals (D:1) 3 kobolds A ball python (D:1) A rat (D:1) 11 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thinkusstinkus the Demonspawn Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 254 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 254 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 275 | D:1 | Learned a level 2 spell: Grave Claw 953 | D:1 | Gained mutation: You have an extremely huge brain. (Int +4) | [demonic ancestry] 953 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/6 1351 | D:2 | Noticed Terence 1516 | D:1 | Reached skill level 1 in Fighting 1521 | D:1 | Learned a level 3 spell: Vampiric Draining 1628 | D:2 | HP: 1/26 [Terence/+0 mace (7)] 1653 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_corners, minivault_5, skrybe_limestone_x, grunt_decor_one_mirror, supply_closet_lemuel, st_stairs_10, minmay_misc_feat_cross, corexii_corridor_pit, minmay_misc_feat_doors D:2: layout_rooms, hellmonk_ecumenical_altar_heavens_door, basic_altar, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Fighting | 1 | 1.0 Short Blades | | 0.7 Axes | | 0.3 Spellcasting | | 2.6 Necromancy | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 143 Cast: Soul Splinter || 27 Grave Claw || 6 Vampiric Draining || 1 Use: Potion || 1 Scroll || 2 Stab: Sleeping || 1 Armour: Robe || 96 Dodge: Dodged || 129 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1653 | 1620 | 33 | 418 | 831 | 2 | 826.5 | Dungeon | 1653 | 1620 | 33 | 418 | 831 | 2 | 826.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1539 daAuts D:2: 114 daAuts