Dungeon Crawl Stone Soup version 0.26.0-18-gc5c842f807 (webtiles) character file. Game seed: 8298291822260300005 4 thiole the Magician (level 1, 0/11 HPs) Began as an Octopode Hedge Wizard on Jan 23, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (172 turns). thiole the Magician (Octopode Hedge Wizard) Turns: 172, Time: 00:00:13 Health: 0/11 AC: 1 Str: 9 XL: 1 Next: 60% Magic: 3/4 EV: 13 Int: 16 God: Gold: 6 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls d - a scroll of blinking {unknown} Potions c - a potion of mutation {unknown} e - a potion of invisibility {unknown} f - a potion of lignification {unknown} Skills: - Level 2.0 Dodging + Level 2.8 Stealth + Level 3.0 Spellcasting * Level 1.1 Conjurations * Level 1.2 Summonings - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 24% 12% 1 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ 6% 17% 2 Blink Tloc N/A 19% 2 Slow Hex 2% 28% 2 Conjure Flame Conj/Fire 4% 41% 3 Mephitic Cloud Conj/Pois/Air 3% 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The jackal is heavily wounded. You constrict the jackal, but do no damage. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #....†....# #.........# . #.........# .. #.........# ... #.........####### .... #................ ..... #................ ......##................ ......h@h............... ###############...(..... #......... #......... #......... #......... #......... #......... #......... You could see 2 jackals. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thiole the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 172 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic Action || total -------------------------++------- Melee: Dagger || 10 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 3 Armor: Skin || 4 Dodge: Dodged || 11