Dungeon Crawl Stone Soup version 0.30-a0-1160-g6e42c06551 (webtiles) character file. Game seed: 17601437002301110873 336 thug444 the Conjurer (level 6, 0/30 HPs) Began as a Spriggan Conjurer on Apr 27, 2023. Shot with an arrow by a centaur (12 damage) ... on level 4 of the Dungeon. The game lasted 00:14:33 (3731 turns). thug444 the Conjurer (Spriggan Conjurer) Turns: 3731, Time: 00:14:33 Health: 0/30 AC: 2 Str: 3 XL: 6 Next: 28% Magic: 6/13 EV: 17 Int: 21 God: Gold: 144 SH: 0 Dex: 14 Spells: 7/13 levels left rFire + . . o - +8 trident of the Octopus King {venom, rElec rPois} rCold x . . (shield currently unavailable) rNeg . . . a - +0 robe rPois + (helmet restricted) rElec + (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth ++ l - ring of fire HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons c - a +0 spear d - a +2 whip of electrocution k - a +0 giant spiked club o - the +8 trident of the Octopus King (weapon) {venom, rElec rPois} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Armour a - a +0 robe (worn) f - a +1 pair of gloves j - a +0 ring mail Jewellery l - a ring of fire (left hand) s - an amulet of faith Scrolls e - 2 scrolls of identify {unknown} i - 5 scrolls of enchant weapon {unknown} m - 3 scrolls of silence {unknown} n - a scroll of vulnerability {unknown} p - a scroll of immolation {unknown} Potions b - a potion of magic g - 3 potions of heal wounds {unknown} h - 4 potions of curing {unknown} q - a potion of haste {unknown} r - a potion of ambrosia {unknown} t - a potion of degeneration {unknown} u - a potion of attraction {unknown} Skills: * Level 1.6 Fighting - Level 1.1 Maces & Flails * Level 1.0 Polearms + Level 3.1 Dodging + Level 3.5 Stealth + Level 4.2 Spellcasting + Level 4.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Dazzling Flash Conj/Hex 26% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You finish channelling your searing ray. Your Polearms skill increases to level 1! A jackal comes into view. The jackal moves out of view. A jackal is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal barks! A centaur comes into view. The centaur shouts! You hear an angry hiss. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow completely misses you. You see here a scorpion corpse. The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The centaur shoots an arrow. The arrow barely misses you. The jackal misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! An adder comes into view. The centaur shoots an arrow. The arrow hits you! You die... ########### #....†..@.# #.........# ####### #.........# ......# #..c.......### .....)###............# ........#.........##.#### ......#<..####.#### ....### ......###.# #..# ##$.S...# ####### #.## #.###........ You could see a centaur and an adder (wandering). Vanquished Creatures An ogre (D:2) 2 scorpions (D:4) A sleepcap (D:3) Terence (D:3) An adder (D:3) A worm (D:3) 3 dart slugs 3 orcs (D:3) 7 bats 4 endoplasms 2 giant cockroaches 4 hobgoblins 3 jackals 9 ball pythons 3 frilled lizards 7 goblins 2 kobolds 6 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thug444 the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 273 | D:1 | Reached XP level 2. HP: 11/13 MP: 2/6 1001 | D:1 | You fall into a shaft and drop 1 floor! 1177 | D:2 | Learned a level 2 spell: Searing Ray 1264 | D:2 | Noticed an ogre 1275 | D:2 | Reached XP level 3. HP: 16/16 MP: 1/8 1433 | D:2 | Killed an ogre 1434 | D:2 | Reached skill level 1 in Fighting 1434 | D:2 | Reached skill level 1 in Maces & Flails 1434 | D:2 | Reached XP level 4. HP: 22/22 MP: 0/10 1587 | D:2 | Found the +8 trident of the Octopus King {venom, rElec | rPois} 1720 | D:2 | Noticed Sigmund 2254 | D:3 | Noticed Terence 2294 | D:3 | Killed Terence 2295 | D:3 | Reached XP level 5. HP: 25/25 MP: 2/11 2537 | D:3 | Learned a level 3 spell: Dazzling Flash 3021 | D:3 | Found a glowing golden altar of the Shining One. 3606 | D:4 | Reached XP level 6. HP: 30/30 MP: 7/13 3680 | D:4 | Reached skill level 1 in Polearms 3731 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic, minmay_tripent D:2: layout_loops_corners, minmay_randomly_rotated_circles, uniq_sigmund D:3: layout_basic, mainiacjoe_overflow_24_doors, uniq_terence D:4: layout_rooms Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 3 4 | 4.3 Fighting | 1 | 1.6 Maces & Flails | 1 | 1.1 Spellcasting | 3 4 | 4.2 Dodging | 3 | 3.1 Polearms | 1 | 1.0 Stealth | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 1 | || 1 Trident | | 5 || 5 Cast: Magic Dart | 63 | 80 || 143 Searing Ray | | 7 || 7 Dazzling Flash | | 1 || 1 Armour: Robe | 1 | 1 || 2 Dodge: Dodged | 12 | 21 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2799 | 2799 | 0 | 0 | 1918 | 4 | 699.8 | Dungeon | 2799 | 2799 | 0 | 0 | 1918 | 4 | 699.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1108 daAuts D:1: 887 daAuts D:2: 660 daAuts D:4: 141 daAuts