Dungeon Crawl Stone Soup version 0.30-a0-1161-g0704695555 (webtiles) character file. Game seed: 4926743549939413153 69 thug444 the Magician (level 4, -4/31 HPs) Began as a Djinni Conjurer on Apr 28, 2023. Killed by nerve-wracking pain ... invoked by an orc priest (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (1188 turns). thug444 the Magician (Djinni Conjurer) Turns: 1188, Time: 00:02:34 Health: -4/31 AC: 2 Str: 6 XL: 4 Next: 42% Gold: 78 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking {unknown} c - 2 scrolls of identify {unknown} e - a scroll of silence {unknown} Skills: - Level 2.2 Dodging - Level 1.7 Stealth * Level 4.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Dazzling Flash Conj/Hex 46% N/A 5% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 f - Apportation Tloc 46% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel agile. An orc is nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. An orc priest comes into view. It is wielding a +0 flail. Press: ? - help, v - describe, . - travel The floor. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (78% to hit) The searing ray misses the orc. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The searing ray hits the orc! You kill the orc! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the orc! The orc is almost dead. * * * LOW HITPOINT WARNING * * * The orc misses you. The searing ray hits the orc. You kill the orc! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of cancellation. You feel magically purged. Your magical contamination has completely faded away. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... ... #.# #+# #.# #.# #.# #.# #.# ##.###########.# # ######...#....>.....# .###.#...#......#######.<# ..†.)..#....o...@........# #)..###.##.#######.## ##### ####.# #.# #.#######.# #.........# ########### You could see an orc priest. Vanquished Creatures An orc priest (D:2) 2 dart slugs (D:1) 2 orcs (D:2) 2 endoplasms (D:1) A goblin (D:1) 4 hobgoblins (D:1) 10 jackals (D:1) 2 quokkas (D:1) 2 ball pythons 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thug444 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | thug444 set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 110 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 452 | D:1 | Reached XP level 3. HP: 14/25 MP: 0/0 452 | D:1 | Learned a level 1 spell: Apportation 850 | D:1 | Reached skill level 4 in Spellcasting 1172 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1188 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic D:2: layout_loops_corners, ebering_ecumenical_altar_mist, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Dodging | | 2.2 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 50 | || 50 Searing Ray | 1 | 1 || 2 Use: Scroll | 1 | || 1 Potion | | 1 || 1 Armour: Robe | 1 | || 1 Dodge: Dodged | 7 | 1 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1187 | 1187 | 0 | 0 | 902 | 2 | 593.5 | Dungeon | 1187 | 1187 | 0 | 0 | 902 | 2 | 593.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1133 daAuts D:2: 54 daAuts