Dungeon Crawl Stone Soup version 0.31-a0-1-g4198be8af4 (webtiles) character file. Game seed: 2487584679863317606 164 thug444 the Magician (level 5, -4/35 HPs) Began as a Djinni Conjurer on May 2, 2023. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 3 of the Dungeon. The game lasted 00:05:01 (2358 turns). thug444 the Magician (Djinni Conjurer) Turns: 2358, Time: 00:05:02 Health: -4/35 AC: 2 Str: 6 XL: 5 Next: 73% Gold: 170 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 170 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of magic mapping {unknown} g - a scroll of fear {unknown} h - a scroll of immolation {unknown} j - a scroll of poison {unknown} l - a scroll of teleportation {unknown} Potions b - a potion of berserk rage {unknown} d - a potion of invisibility {unknown} f - 3 potions of flight {unknown} i - 2 potions of degeneration {unknown} k - a potion of resistance {unknown} Skills: + Level 0.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.1 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Dazzling Flash Conj/Hex 54% N/A 3% 3 d - Fulminant Prism Conj/Hex 13% 3d9 13% 4 e - Iskenderun's Mystic Conj/Tloc 27% 2d7 13% 4 f - Necrotise Necr 100% 1d9 1% 1 g - Call Imp Summ 54% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +2 whip of flaming and quivering poisoned darts (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll throws a poisoned dart. The poisoned dart hits you! The searing ray hits the gnoll but does no damage. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is lightly wounded. You finish channelling your searing ray. The gnoll hits you with a +2 whip of flaming. The gnoll hits you with a +2 whip of flaming. The gnoll misses you. The gnoll closely misses you. The gnoll barely misses you. The gnoll hits you with a +2 whip of flaming. The gnoll burns you. The gnoll misses you. The gnoll hits you with a +2 whip of flaming. * * * LOW HITPOINT WARNING * * * The gnoll completely misses you. The gnoll closely misses you. The gnoll barely misses you. The gnoll closely misses you. The gnoll closely misses you. The gnoll barely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +2 whip of flaming. * * * LOW HITPOINT WARNING * * * Unknown command. The gnoll hits you with a +0 club. You die... ##### ###### ##...###....# #...[.....#.# #...##.##...### #..##...##....# #..#.###.#....# #..#.?)..#....# #..#.###.#....# ##)@##...##....# .......gg##.##.....##### ...............).......# ........#####..........# ........# #......:...# ........# ###........# ........# #........# ........# #........# #........# You could see 2 gnolls. Vanquished Creatures A hound (D:3) Robin (D:2) A gnoll (D:3) 3 adders A worm (D:2) 3 dart slugs 3 orcs (D:3) 3 bats 9 endoplasms 3 giant cockroaches 10 goblins 6 hobgoblins 5 jackals (D:2) 4 kobolds 3 quokkas 6 ball pythons 5 frilled lizards 3 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thug444 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | thug444 set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 112 | D:1 | Found a transporter. 114 | D:1 | Found Zuturr's Jewellery Boutique. 158 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 175 | D:1 | Found a transporter. 358 | D:1 | Found a faded altar of an unknown god. 476 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 476 | D:1 | Learned a level 1 spell: Necrotise 829 | D:2 | Reached skill level 4 in Spellcasting 883 | D:2 | Noticed Robin 1098 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 1322 | D:2 | Killed Robin 1531 | D:2 | Reached XP level 5. HP: 34/35 MP: 0/0 1531 | D:2 | Learned a level 2 spell: Call Imp 2191 | D:3 | Reached skill level 5 in Spellcasting 2357 | D:3 | HP: 1/35 [gnoll/+2 whip of flaming (1)] 2358 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic, serial_shops, nicolae_shop_drivethru, hellmonk_ecumenical_altar_lost_god D:2: layout_loops_ring, grunt_ministairs_13, uniq_robin D:3: layout_basic, minmay_misc_feat_pillars, minmay_checkerbox Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.1 Fighting | | 0.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 3 || 3 Cast: Magic Dart | 77 | 80 || 157 Searing Ray | | 2 || 2 Armour: Robe | | 4 || 4 Dodge: Dodged | 1 | 35 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2357 | 2357 | 0 | 0 | 1744 | 3 | 785.7 | Dungeon | 2357 | 2357 | 0 | 0 | 1744 | 3 | 785.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1003 daAuts D:1: 835 daAuts D:3: 518 daAuts