Seeded DCSS version 0.31-a0-632-g766dd24fdf (webtiles) character file. Game seed: 9881274600359627048 (custom seed) 86 thug444 the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Aug 24, 2023. Was an Initiate of Vehumet. Slain by a sleepcap (12 damage) ... on level 3 of the Dungeon on Aug 25, 2023. The game lasted 00:06:04 (3278 turns). thug444 the Conjurer (Deep Elf Conjurer) Turns: 3278, Time: 00:06:04 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 27% Magic: 6/12 EV: 2 Int: 25 God: Vehumet [......] Gold: 169 SH: 0 Dex: 13 Spells: 5/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . l - scarf {harm} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: harm (+30% outgoing, +20% incoming), wizardry (x1) @: sleeping A: no striking features a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 169 gold pieces. Inventory: Armour a - a +0 robe (worn) l - a scarf of harm (worn) Jewellery c - a ring of wizardry (left hand) e - a ring of positive energy Scrolls h - 2 scrolls of identify k - 2 scrolls of noise {unknown} m - 2 scrolls of silence n - a scroll of revelation {unknown} Potions b - a potion of magic d - a potion of resistance {unknown} f - 2 potions of curing {unknown} g - a potion of invisibility {unknown} i - a potion of ambrosia {unknown} j - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.2 Spellcasting * Level 5.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Dazzling Flash Conj/Hex 40% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 10% 1d2 11% 3 Fulminant Prism Conj/Hex 10% 3d8 11% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 11% 4 Petrify Tmut/Erth 5% N/A 32% 4 Metabolic Englaciation Hex/Ice 2% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Makhleb Vehumet Shops: D:1 = Message History The magic dart hits the goblin. You kill the goblin! Vehumet accepts your kill. You see here a +0 club. There is a stone staircase leading up here. There is an open door here. You now have 169 gold pieces (gained 10). A bat comes into view. The magic dart hits the bat. You kill the bat! Vehumet accepts your kill. Found a leather armour. You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you open the gate, it creaks loudly! A sleepcap comes into view. The magic dart hits the sleepcap. The sleepcap is lightly damaged. A sleepcap is nearby! The magic dart hits the sleepcap. The sleepcap is moderately damaged. The magic dart hits the sleepcap but does no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! Ouch! That really hurt! You die... .####...#######.........##....... ## ###.### #.####..#.###...... # #.....# #.# ##.#.# ##...>. #.#.#.# #.# ##....# ##...# #.#.#.# #.# #..#..# ##+## #.#.#.# #.# #.....# #.#.#.# #.# #####.# #.....# #.##..###.# ###.### #.@f....### #.# ##.'...... #### #.# #.'....## ...###.# ###..### ##.....# ### ####### You could see a sleepcap. Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 worms 12 ball pythons 3 endoplasms (D:1) 4 giant cockroaches 7 hobgoblins 3 kobolds 2 quokkas 5 bats 4 frilled lizards 5 goblins 8 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thug444 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 351 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 355 | D:1 | Found a faded altar of an unknown god. 390 | D:1 | Reached skill level 5 in Conjurations 396 | D:1 | Learned a level 2 spell: Searing Ray 645 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/9 1028 | D:3 | Found a burning altar of Makhleb. 1274 | D:3 | Found a radiant altar of Vehumet. 1282 | D:3 | Became a worshipper of Vehumet 1403 | D:2 | Identified the +1 ring mail of Perpetual Drought {rElec rN+ | Stlth+} 1762 | D:1 | Found Cotosymp's Jewellery Boutique. 2219 | D:1 | Upgraded the game from 0.31-a0-626-g8143ab4f1d to | 0.31-a0-631-g285b096dc4 2223 | D:1 | Learned a level 3 spell: Dazzling Flash 2281 | D:2 | Upgraded the game from 0.31-a0-631-g285b096dc4 to | 0.31-a0-632-g766dd24fdf 2283 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 2892 | D:3 | Found an opulent altar of Gozag. 3278 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, serial_shops, shop, nicolae_ecumenical_snake_handling, minmay_stone_trees_medium, minmay_misc_feat_tiny, interstate_on_off D:2: layout_basic, minmay_tetromino_i2 D:3: layout_loops_corners, grunt_gozag_statues, bloody_makhleb, nicolae_overflow_crystal_walls, hellmonk_no_cap Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 78 | 25 || 103 Searing Ray | | 2 || 2 Use: Scroll | | 1 || 1 Armour: Robe | 3 | || 3 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3280 | 3209 | 71 | 0 | 2537 | 3 | 1093.3 | Dungeon | 3280 | 3209 | 71 | 0 | 2537 | 3 | 1093.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1229 daAuts D:2: 1060 daAuts D:3: 990 daAuts