Dungeon Crawl Stone Soup version 0.30-a0-728-gc68057be0a (webtiles) character file. Game seed: 9780258944877824479 15 thurberlil the Magician (level 2, 0/21 HPs) Began as a Djinni Necromancer on Feb 1, 2023. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:36 (246 turns). thurberlil the Magician (Djinni Necromancer) Turns: 246, Time: 00:02:36 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 65% Gold: 24 EV: 9 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . c - +0 club rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of magic mapping {unknown} Potions b - a potion of magic e - a potion of degeneration {unknown} Skills: + Level 2.6 Dodging + Level 2.0 Stealth + Level 3.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 52% 1d6 4% 1 b - Vampiric Draining Necr 13% 2d6 13% 3 c - Animate Dead Necr 13% N/A 41% 4 d - Agony Necr 13% N/A 77% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Found a club. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. The endoplasm attacks as you move away! The endoplasm barely misses you. The endoplasm attacks as you move away! The endoplasm hits you but does no damage. The endoplasm attacks as you move away! The endoplasm barely misses you. The endoplasm attacks as you move away! The endoplasm barely misses you. The endoplasm attacks as you move away! The endoplasm barely misses you. The endoplasm attacks as you move away! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The ball python attacks as you move away! The ball python misses you. The endoplasm attacks as you move away! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The ball python attacks as you move away! The ball python misses you. The ball python closely misses you. You hit the endoplasm. You kill the endoplasm! You hit the ball python but do no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. The ball python barely misses you. The ball python constricts you. You hit the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you. You die... ##.#......♣.....# ####### #†....♣♣.)....# #8.8.8### #.##.........## #.⌠.⌠.... #.##.........#####8.∩.8... ###.###.##...........).⌠.... ##...# #..#.##.####.#8.8.8##. #...## #..................... #.>.# ##.####.#####..###..#. #...# #.# #@# ##.## ... #.⌠.# #.####S######..## #. #...# #.##........#...### #.⌠.# #..#..............# #...# #................#.# #.⌠.# ##................... #...# ##.................. ###.⌠.###### #.................. ......(....###................# You could see a ball python. Vanquished Creatures A ball python (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) A hobgoblin (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 1 creature vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thurberlil the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | thurberlil set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 56 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 95 | D:1 | Found Tonel's Assorted Antiques. 245 | D:1 | HP: 1/21 [ball python (2)] 246 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_rooms, serial_shops, nicolae_shop_temple_entry_statues_fountains, chequers_serial_rivers_micro_b, columned_hall_lemuel, minmay_strange_pillars, chequers_garden, glass_columns_a, item_on_display_a Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.6 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 10 Club || 23 Cast: Necrotise || 9 Armour: Robe || 20 Dodge: Dodged || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 252 | 252 | 0 | 0 | 64 | 1 | 252.0 | Dungeon | 252 | 252 | 0 | 0 | 64 | 1 | 252.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 252 daAuts