Seeded DCSS version 0.32-a0-913-g739538afd8 (webtiles) character file. Game seed: 17073724502869601980 (custom seed) timneilson the Thaumaturge (Deep Elf Conjurer) Turns: 13827, Time: 00:55:32 Health: 62/62 AC: 8 Str: 4 XL: 11 Next: 68% Magic: 36/36 EV: 17 Int: 34 God: Gozag Gold: 1361 SH: 5 Dex: 19 Spells: 14/31 levels left rFire x . . J - +4 dagger rCold . . . (no shield) rNeg + + . a - +1 robe rPois + j - +2 hat rElec . M - +0 cloak rCorr . m - +1 pair of gloves of Supple Strength {Regen+ Dex+3 Slay+3} SInv . (no boots) Will +.... y - amulet of Ephemeral Luck {Reflect rPois rF- rN++ Dex+3 Slay+3 SH+5} Stlth ++++ G - +6 ring of intelligence HPRegen 1.10/turn C - ring of magical power MPRegen 0.25/turn %: reflection @: studying Earth Magic A: no striking features a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You are on level 9 of the Dungeon. You worship Gozag. Gozag is most pleased with you. You have visited 3 branches of the dungeon, and seen 13 of its levels. You have collected 2252 gold pieces. You have spent 826 gold pieces at shops. You have paid 65 gold pieces to Gozag. Inventory: Hand Weapons f - a +0 dagger of flaming J - a +4 dagger (weapon) Missiles s - 24 poisoned darts v - 2 throwing nets E - a curare-tipped dart Armour a - a +1 robe (worn) j - a +2 hat (worn) m - the +1 pair of gloves of Supple Strength (worn) {Regen+ Dex+3 Slay+3} (You acquired it on level 4 of the Dungeon) Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Regen+: It increases your rate of health regeneration. M - a +0 cloak (worn) Jewellery l - a ring of see invisible q - a ring of resist corrosion y - the amulet of Ephemeral Luck (around neck) {Reflect rPois rF- rN++ Dex+3 Slay+3 SH+5} (You bought it in a shop on level 8 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. SH+5: It affects your SH (+5). C - a ring of magical power (right hand) G - a +6 ring of intelligence (left hand) Wands g - a wand of roots (21) w - a wand of digging (5) A - a wand of flame (23) B - a wand of mindburst (8) D - a wand of quicksilver (10) I - a wand of charming (5) Scrolls o - 2 scrolls of amnesia p - 2 scrolls of fear u - 2 scrolls of teleportation Potions b - a potion of magic c - 2 potions of lignification d - 4 white potions e - a potion of mutation h - 3 potions of curing i - 2 potions of might k - 2 potions of berserk rage n - a sapphire potion r - 2 potions of ambrosia t - a potion of heal wounds x - 3 potions of attraction z - a coppery potion Skills: + Level 4.6 Fighting + Level 4.5 Armour * Level 9.7 Dodging + Level 7.9 Stealth * Level 10.7 Spellcasting * Level 9.6 Conjurations - Level 5.0 Translocations + Level 2.4 Air Magic - Level 5.0 Alchemy + Level 5.5 Evocations You have 14 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 30% 3d15 1% 4 d - Iskenderun's Mystic Conj/Tloc 61% 2d13 (+2d71% 4 e - Conjure Ball Lightni Conj/Air 28% 3x3d8 32% 6 Your spell library contains the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 1% 1 Mercury Vapours Alch/Air 86% N/A 1% 2 Volatile Blastmotes Fire/Tloc 70% 2d15 2% 3 Olgreb's Toxic Radiance Alch 51% N/A 3% 4 Summon Ice Beast Ice/Summ 18% N/A 8% 3 Summon Mana Viper Hex/Summ 18% N/A 56% 5 Monstrous Menagerie Summ 9% N/A 100% 7 Discord Hex 9% N/A 100% 8 Disjunction Tloc 25% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:5 Lair (1/5) D:9 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:8 = Message History The magic dart hits the water moccasin. The water moccasin is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 72% to hit) The searing ray hits the water moccasin. The water moccasin is moderately wounded. (Press . to maintain the ray.) The searing ray hits the water moccasin. The water moccasin is severely wounded. The searing ray misses the water moccasin. The water moccasin barely misses you. The water moccasin completely misses you. The searing ray hits the water moccasin. The water moccasin is almost dead. You finish channelling your searing ray. The water moccasin closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 72% to hit) The searing ray hits the water moccasin. The water moccasin is almost dead. (Press . to maintain the ray.) You block the water moccasin's attack. The water moccasin misses you. The searing ray hits the water moccasin! You kill the water moccasin! You now have 1361 gold pieces (gained 5). There is a staircase back to the Dungeon, spattered with blood here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair, spattered with blood here. You start resting. Magic restored. Welcome back, timneilson the Deep Elf Conjurer. Game seed: 17073724502869601980 (custom seed) Gozag says: Greed is good. Press ? for a list of commands and other information. #....[...#......###.# ####....[.[.#......###.# ..........))...........# ...........))..###.....# ............#...≈...#..# ...........#..#...#..#.# ......)....#.##...##.#.# .....).....#.........#.# .....).....#≈...@...≈#.# ...........#.........#.# ......######.##...##.#.# ....#.######..#...#..#.# ............#...≈...#..# ...............###....## ###...................# .##..............###### .##..............# There are no monsters in sight! Vanquished Creatures A centaur warrior (D:9) 3 two-headed ogres A skeletal warrior (D:9) Joseph (D:8) A black mamba (Lair:1) A cane toad (Lair:1) A kobold demonologist (D:11) 2 komodo dragons A rime drake (Lair:1) A hornet (D:10) A troll (D:10) A meliai zombie (D:11) 2 wraiths (D:10) 2 wyverns 2 vampires A shadow (D:10) 11 yaks 3 steam dragons (D:9) A vampire mosquito (D:11) An acid dragon (D:10) 5 water moccasins 3 orc warriors A black bear (D:6) An ogre (D:6) 3 centaurs 2 phantoms (D:5) 2 kobold brigands 5 bullfrogs 3 gnoll sergeants 2 scorpions (D:5) 8 wights 3 killer bees (D:7) 8 howler monkeys An electric eel (D:11) 4 hounds 9 orc priests 2 gnoll boudas 2 sleepcaps 3 iguanas 8 orc wizards 24 gnolls 11 adders A shadow imp (D:8) A white imp (D:7) 2 ufetubi (D:6) 3 dart slugs 43 orcs 8 endoplasms 5 giant cockroaches 6 goblins 8 hobgoblins 11 jackals 4 quokkas 3 ball pythons 11 bats 7 frilled lizards 22 kobolds 5 rats 288 creatures vanquished. Vanquished Creatures (others) 14 fulminant prisms 14 creatures vanquished. Grand Total: 302 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | timneilson the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 337 | D:1 | Identified a scroll of acquirement 337 | D:1 | Acquired a manual of Earth Magic 454 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1030 | D:3 | Learned a level 2 spell: Searing Ray 1091 | D:3 | Found a faded altar of an unknown god. 1103 | D:3 | Reached XP level 3. HP: 14/20 MP: 5/9 1217 | D:4 | Acquired the +1 pair of gloves of Supple Strength {Regen+ | Dex+3 Slay+3} 1570 | D:5 | Entered Level 5 of the Dungeon 1582 | D:5 | Found a staircase to the Ecumenical Temple. 1590 | Temple | Entered the Ecumenical Temple 1609 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 1894 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/11 2336 | D:2 | Reached skill level 1 in Fighting 2680 | D:2 | Reached skill level 4 in Spellcasting 3040 | D:3 | Found a radiant altar of Vehumet. 3633 | D:3 | Learned a level 4 spell: Fulminant Prism 3638 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3767 | D:4 | Reached skill level 1 in Armour 3854 | D:4 | Reached XP level 5. HP: 29/29 MP: 10/13 3905 | D:4 | Reached skill level 5 in Conjurations 4841 | D:5 | Reached XP level 6. HP: 34/34 MP: 10/14 4890 | D:5 | Reached skill level 1 in Translocations 4890 | D:5 | Reached skill level 1 in Evocations 4901 | D:5 | Reached skill level 1 in Alchemy 5020 | D:5 | Noticed a water moccasin 5031 | D:5 | Killed a water moccasin 5032 | D:5 | Reached skill level 5 in Spellcasting 5032 | D:5 | Reached XP level 7. HP: 35/38 MP: 7/16 5620 | D:5 | Reached skill level 5 in Dodging 6276 | D:6 | Reached XP level 8. HP: 37/44 MP: 10/18 6647 | D:6 | Reached skill level 6 in Spellcasting 7225 | D:7 | Found an iron altar of Okawaru. 7267 | D:7 | Found a shimmering blue altar of Sif Muna. 7804 | D:7 | Found a broken altar of Ashenzari. 7866 | D:7 | Reached skill level 5 in Stealth 8066 | D:7 | Reached skill level 7 in Spellcasting 8092 | D:7 | Reached XP level 9. HP: 41/49 MP: 21/21 9002 | D:8 | Found Idowidgh's Jewellery Emporium. 9008 | D:8 | Bought the amulet of Ephemeral Luck {Reflect rPois rF- rN++ | Dex+3 Slay+3 SH+5} for 826 gold pieces 9033 | D:8 | Identified the +5 long sword of Fear {distort, rC+} 9044 | D:8 | Reached skill level 8 in Spellcasting 9155 | D:8 | Found a stormy altar of Qazlal. 9155 | D:8 | Found a bloodstained altar of Trog. 9156 | D:8 | Found an ornate altar of the Wu Jian Council. 9273 | D:8 | Noticed Joseph 9297 | D:8 | Killed Joseph 9536 | D:8 | Reached XP level 10. HP: 56/56 MP: 24/24 10152 | D:9 | Noticed a centaur warrior 10166 | D:9 | Noticed a skeletal warrior 10168 | D:9 | Killed a centaur warrior 10302 | D:9 | Killed a skeletal warrior 10303 | D:9 | Reached skill level 9 in Spellcasting 10422 | D:9 | Found a staircase to the Lair. 10707 | D:9 | Noticed a two-headed ogre 10718 | D:9 | Killed a two-headed ogre 10719 | D:9 | Reached skill level 5 in Translocations 10724 | D:9 | Noticed a two-headed ogre 10738 | D:9 | Killed a two-headed ogre 10947 | D:9 | Found a glowing silver altar of Zin. 11460 | D:9 | Learned a level 6 spell: Conjure Ball Lightning 11483 | D:10 | Entered Level 10 of the Dungeon 11566 | D:10 | Reached XP level 11. HP: 61/61 MP: 26/26 11863 | D:10 | Reached skill level 5 in Evocations 12872 | D:11 | Noticed a boulder beetle 12877 | D:11 | Reached skill level 10 in Spellcasting 12877 | D:11 | Reached skill level 1 in Air Magic 12886 | D:11 | Noticed a two-headed ogre 13136 | D:11 | Killed a two-headed ogre 13137 | D:11 | Reached skill level 5 in Alchemy 13383 | Lair:1 | Entered Level 1 of the Lair of Beasts Illustrated notes Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Dodging | 3 4 5 6 7 8 9 | 9.7 Stealth | 3 4 5 6 7 | 7.9 Fighting | 1 2 3 4 | 4.6 Spellcasting | 4 5 7 8 9 10 | 10.7 Armour | 1 2 3 4 | 4.5 Conjurations | 5 6 7 8 9 | 9.6 Translocations | 1 2 3 4 5 | 5.0 Evocations | 1 2 3 4 5 | 5.5 Alchemy | 1 2 3 4 5 | 5.0 Air Magic | 2 | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | | 23 | 20 | 6 || 49 Cast: Magic Dart | 77 | 90 | 112 | 59 || 338 Searing Ray | | 10 | 72 | 70 || 152 Fulminant Prism | | | 6 | 8 || 14 Iskenderun's Myst | | | | 39 || 39 Evoke: Wand | | | | 1 || 1 Use: Scroll | 4 | 5 | 7 | 8 || 24 Potion | | | | 2 || 2 Stab: Sleeping | | 1 | | || 1 Armour: Robe | 3 | 24 | 69 | 108 || 204 Dodge: Dodged | 2 | 28 | 91 | 85 || 206 Block: Other | | | 5 | 32 || 37 Reflection | | | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13845 | 13123 | 722 | 2679 | 6961 | 13 | 1065.0 | Dungeon | 13639 | 12936 | 703 | 2679 | 6961 | 11 | 1239.9 | Temple | 38 | 20 | 18 | 0 | 0 | 1 | 38.0 | Lair | 167 | 167 | 0 | 0 | 0 | 1 | 167.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:10: 1807 daAuts D:9: 1593 daAuts D:7: 1574 daAuts D:8: 1445 daAuts D:2: 1339 daAuts D:4: 1305 daAuts D:6: 1272 daAuts D:3: 1198 daAuts D:5: 1137 daAuts D:1: 887 daAuts Lair:1: 167 daAuts D:11: 78 daAuts Temple: 38 daAuts