Dungeon Crawl Stone Soup version 0.27-a0-406-g23f261fbd2 (webtiles) character file. Game seed: 11675204932252588566 27 tinescath the Chiller (level 3, -3/25 HPs) Began as a Gnoll Wanderer on Feb 23, 2021. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:02 (1262 turns). tinescath the Chiller (Gnoll Wanderer) Turns: 1262, Time: 00:02:03 Health: -3/25 AC: 3 Str: 10 XL: 3 Next: 10% Magic: 6/7 EV: 11 Int: 12 God: Gold: 97 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . m - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . l - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... n - amulet of the acrobat HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 dagger m - a +0 short sword (weapon) Missiles b - 17 arrows f - 26 bolts Armour d - a +0 robe (worn) l - a +0 helmet (worn) Jewellery n - an amulet of the acrobat (around neck) Scrolls g - a scroll of fear {unknown} i - a scroll of fog {unknown} k - a scroll of amnesia {unknown} p - a scroll of teleportation {unknown} q - a scroll of magic mapping {unknown} Potions c - 2 potions of curing h - 2 potions of heal wounds {unknown} j - a potion of degeneration {unknown} o - a potion of resistance {unknown} Miscellaneous e - a condenser vane (inert) Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 2.5 Throwing + Level 0.6 Armour + Level 0.6 Dodging + Level 0.6 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 2.8 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 5.4 Translocations + Level 0.4 Transmutations + Level 2.1 Fire Magic + Level 5.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 2.5 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Freeze Ice 56% 2% 1 Your spell library contained the following spells: Spells Type Power Failure Level Ozocubu's Armour Ice 14% 9% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The bat misses you. The bat hits you. A gnoll comes into view. It is wielding a +0 flail. The gnoll throws a throwing net. The throwing net closely misses you. The bat completely misses you. x2 You barely miss the bat. The bat hits you but does no damage. x2 You hit the bat but do no damage. The bat hits you but does no damage. You closely miss the bat. The bat hits you but does no damage. You closely miss the bat. The bat misses you. A gnoll comes into view. You miss the bat. The gnoll shouts! The bat hits you. You hit the gnoll but do no damage. The bat closely misses you. The gnoll hits you with a +0 flail! You hit the gnoll. You bite the gnoll, but do no damage. The gnoll is moderately wounded. The bat hits you but does no damage. The gnoll barely misses you. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded) You freeze the gnoll! The gnoll is severely wounded. The bat closely misses you. x2; The gnoll hits you with a +0 flail! You die... #.#####...# .. .. ........#. #.........# .. .. .... #########.##. ....... #.#.. .#.#.#. #.#.# ....... #.#.# .#.#.#. ###.#.#####.g..... #.........gg...##. #.###....(@....... #.#...###b#....... # ###.# #.#..####. #.# #.#..# ### #.#..# #.#..# #.#... #....# ### You could see 3 gnolls and a bat. Vanquished Creatures An adder (D:2) 2 bats (D:1) A giant cockroach (D:2) 3 goblins 4 hobgoblins 3 jackals (D:2) A ball python (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tinescath the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | tinescath set off with the following items: a +0 dagger, a | potion of curing, a +0 robe, a condenser vane; and the | following spell memorised: Freeze; and the following spells | available to memorise: Ozocubu's Armour 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 732 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 1054 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/7 1262 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.1 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 2.5 Armour | | 0.6 Dodging | | 0.6 Stealth | | 0.6 Shields | | 0.6 Unarmed Combat | | 0.6 Spellcasting | | 2.8 Conjurations | | 0.4 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 5.4 Transmutations | | 0.4 Ice Magic | | 5.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 2.5 Action || total -------------------------++------- Melee: Dagger || 42 Bite || 10 Short sword || 10 Cast: Freeze || 24 Evoke: Condenser vane || 1 Armor: Robe || 23 Dodge: Dodged || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1262 | 1194 | 68 | 0 | 1011 | 2 | 631.0 | Dungeon | 1262 | 1194 | 68 | 0 | 1011 | 2 | 631.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 787 daAuts D:2: 475 daAuts