Dungeon Crawl Stone Soup version 0.27-a0-797-g27d10ad80f (webtiles) character file. Game seed: 8682349044925513667 171 tinescath the Slasher (level 5, -2/40 HPs) Began as a Djinni Gladiator on Mar 26, 2021. Splashed by a jelly's acid (4 damage) ... on level 3 of the Dungeon on Mar 27, 2021. The game lasted 00:06:05 (3710 turns). tinescath the Slasher (Djinni Gladiator) Turns: 3710, Time: 00:06:05 Health: -2/40 AC: 1 Str: 14 XL: 5 Next: 51% Gold: 134 EV: 12 Int: 10 God: SH: 0 Dex: 14 rFire + + . SeeInvis . e - +1 long sword (holy) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois ∞ Reflect . c - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.00/turn (no ring) @: corroded, flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons a - a +0 long sword e - a +1 long sword of holy wrath (weapon) Missiles d - 4 throwing nets f - 30 poisoned darts g - 100 stones Armour b - a +0 leather armour (worn) c - a +1 helmet (worn) Jewellery k - an amulet of magic regeneration Scrolls h - 2 scrolls of amnesia m - a scroll of identify Potions i - 5 potions of curing l - a potion of brilliance {unknown} o - a potion of might {unknown} Skills: + Level 3.1 Fighting + Level 3.9 Long Blades - Level 1.5 Throwing - Level 0.7 Armour - Level 3.2 Dodging * Level 2.3 Spellcasting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 16% 1 b - Swiftness Air 5% N/A 22% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Hepliaklqana Nemelex Xobeh Shops: D:3 [: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jelly jiggles. Saving game... please wait. Welcome back, tinescath the Djinni Gladiator. Press ? for a list of commands and other information. The jelly jiggles. There is a stone staircase leading up here. Saving game... please wait. Welcome back, tinescath the Djinni Gladiator. Press ? for a list of commands and other information. You are no longer corroded. Cast which spell? (? or * to list) Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (heavily wounded, 0% to evade) Okay, then. Saving game... please wait. Welcome back, tinescath the Djinni Gladiator. Press ? for a list of commands and other information. Cast which spell? (? or * to list) Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the jelly. The jelly is heavily wounded. The zap hits the jelly. The jelly is severely wounded. Unknown command. You completely miss the jelly. The jelly is severely wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! You hit the jelly. Your hands burn! The jelly is almost dead. The jelly barely misses you. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! * * * LOW HITPOINT WARNING * * * You hit the jelly but do no damage. Your hands burn! You die... #....# #.# #.# #...$# ######.# #.# #..#.###......####.# ..... +............ ##.#.###......####.# #................... #................... #####..#.########...##.# #.....J@.........##.##.. #####.##.###.#####..#### #.##........#.#...## #.##.###.####..#..## #.##.# #.# ##..#.## #.##.# #.# ##†.### #.##.# #<# ##.#.)## #.##.# #.# #...#.## #.##.# #.# #.#...## You could see a jelly. Vanquished Creatures A jelly (D:3) An orc priest (D:3) A hound skeleton (D:3) 4 adders (D:2) 4 dart slugs 2 orcs (D:3) 4 bats 5 endoplasms 5 goblins 7 hobgoblins 2 quokkas (D:2) 8 ball pythons 6 frilled lizards 4 kobolds 6 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tinescath the Djinni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 319 | D:1 | Reached XP level 2. HP: 22/23 MP: 0/0 1000 | D:2 | Reached XP level 3. HP: 28/28 MP: 0/0 1000 | D:2 | Learned a level 1 spell: Shock 1063 | D:2 | Upgraded the game from 0.27-a0-789-g6bb3289e1e to | 0.27-a0-797-g27d10ad80f 1227 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1244 | D:2 | Found a hazy altar of Hepliaklqana. 1296 | D:2 | Reached skill level 1 in Spellcasting 1296 | D:2 | Reached XP level 4. HP: 23/34 MP: 0/0 2427 | D:3 | Reached XP level 5. HP: 40/40 MP: 0/0 2427 | D:3 | Learned a level 2 spell: Swiftness 2546 | D:3 | Found Dyluah's Antique Armour Shop. 2702 | D:3 | Found a white marble altar of Elyvilon. 3095 | D:3 | Found Tuwnaimp's Book Emporium. 3709 | D:3 | HP: 2/40 [acid (9)] 3710 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic D:2: layout_loops_ring, nemelex_xobeh_ov_fountains_minmay, general_overflow_altar D:3: layout_basic, marbit_many_paths, serial_shops, shop, shop, lightli_sewer_entry_pipes, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 3 | 3.9 Spellcasting | 1 2 | 2.3 Fighting | 3 | 3.1 Throwing | | 1.5 Armour | | 0.7 Dodging | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 85 | 69 || 154 Throw: Stone | 1 | || 1 Throwing net | 1 | || 1 Cast: Shock | | 31 || 31 Use: Scroll | | 5 || 5 Stab: Sleeping | 1 | 1 || 2 Armor: Leather armour | 30 | 21 || 51 Dodge: Dodged | 63 | 42 || 105 Rpst.: Long sword | 17 | 11 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3744 | 3689 | 55 | 283 | 2871 | 3 | 1248.0 | Dungeon | 3744 | 3689 | 55 | 283 | 2871 | 3 | 1248.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1531 daAuts D:2: 1218 daAuts D:1: 994 daAuts