Dungeon Crawl Stone Soup version 0.27-a0-808-g60bc5d92e6 (webtiles) character file. Game seed: 7084941104717239574 34 tinescath the Magician (level 3, -2/27 HPs) Began as a Djinni Hedge Wizard on Mar 28, 2021. Slain by an orc ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (1382 turns). tinescath the Magician (Djinni Hedge Wizard) Turns: 1382, Time: 00:01:09 Health: -2/27 AC: 6 Str: 10 XL: 3 Next: 31% Gold: 40 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . f - staff of conjuration rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn e - +4 ring of protection MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves f - a staff of conjuration (weapon) Jewellery e - a +4 ring of protection (left hand) Scrolls g - a scroll of acquirement {unknown} Potions d - a potion of haste {unknown} h - a potion of flight {unknown} i - 2 potions of lignification {unknown} Skills: + Level 1.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 4% 1 b - Blink Tloc N/A N/A 7% 2 c - Call Imp Summ 13% N/A 7% 2 d - Slow Hex 13% N/A 7% 2 e - Conjure Flame Conj/Fire 19% 6-21 14% 3 f - Mephitic Cloud Conj/Pois/Air 19% N/A 14% 3 g - Animate Skeleton Necr 26% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The magic dart hits the orc but does no damage. The orc is moderately wounded. You feel a surge of power! The magic dart hits the orc but does no damage. The orc is moderately wounded. The orc misses you. You feel a surge of power! The magic dart hits the orc. The orc is heavily wounded. A kobold comes into view. It is wielding a +0 dagger. The orc barely misses you. An orc priest comes into view. It is wielding a +0 club. The kobold moves out of view. You feel a surge of power! The magic dart hits the orc. The orc is severely wounded. The orc priest shouts! The orc hits you but does no damage. The orc priest begins to cast a cantrip, but forgets the words! You feel a surge of power! The magic dart hits the orc. The orc is almost dead. The kobold shouts! You hear a shout! The orc closely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A shadowy apparition takes form in the air. * * * LOW HITPOINT WARNING * * * The orc closely misses you. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - orc Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (almost dead, ally target) Attack! The orc hits you with a +0 flail. You die... #.# #. #.# .... #####.####.#.## ####............. ...+....>....#.## #.##...†......... . #.##.......5..<.# .). #####.##........#####.o.. #............#).@o....... .......#####.#..#........ #.###..## #.#..#.####### ..###...# #.#..#.# ......#.# #.#..#.# ....#.#.####.#..#.# ................#.# .............#..#.# .....###..##.# #.# You could see an orc priest, an orc (ally target) and a friendly shadow imp (summoned). Vanquished Creatures A worm (D:2) A dart slug (D:1) A ball python (D:2) 3 bats 2 endoplasms A giant cockroach (D:1) 2 goblins 2 jackals (D:2) 4 kobolds 2 quokkas (D:1) 3 frilled lizards 6 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tinescath the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D:1 | Found a runed translucent door. 163 | D:1 | Reached skill level 3 in Spellcasting 310 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 1073 | D:2 | Reached skill level 1 in Fighting 1116 | D:2 | Reached XP level 3. HP: 25/27 MP: 0/0 1116 | D:2 | Learned a level 1 spell: Animate Skeleton 1382 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic D:2: layout_basic, gammafunk_temple_overflow_elements Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Fighting | 1 | 1.3 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 74 Call Imp || 1 Armor: Robe || 3 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1380 | 1373 | 7 | 0 | 1255 | 2 | 690.0 | Dungeon | 1380 | 1373 | 7 | 0 | 1255 | 2 | 690.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 823 daAuts D:2: 557 daAuts