Dungeon Crawl Stone Soup version 0.27-a0-808-g60bc5d92e6 (webtiles) character file. Game seed: 8641995978754191962 196 tinescath the Magician (level 5, -2/40 HPs) Began as a Djinni Hedge Wizard on Mar 28, 2021. Slain by a water moccasin zombie (7 damage) ... on level 5 of the Dungeon. The game lasted 00:04:50 (3593 turns). tinescath the Magician (Djinni Hedge Wizard) Turns: 3593, Time: 00:04:50 Health: -2/40 AC: 2 Str: 10 XL: 5 Next: 75% Gold: 170 EV: 12 Int: 16 God: SH: 0 Dex: 12 rFire + + . SeeInvis . l - +2 dagger (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +0 short sword l - a +2 dagger of venom (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves d - a staff of cold Scrolls h - 2 scrolls of brand weapon Potions g - a potion of haste {unknown} i - 2 potions of lignification {unknown} Skills: + Level 3.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 2% 1 b - Blink Tloc N/A N/A 4% 2 c - Call Imp Summ 17% N/A 4% 2 d - Slow Hex 17% N/A 4% 2 e - Conjure Flame Conj/Fire 17% 6-21 8% 3 f - Mephitic Cloud Conj/Pois/Air 17% N/A 8% 3 g - Beastly Appendage Tmut 34% N/A 2% 1 h - Poisonous Vapours Pois/Air 34% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, quivering arrows (severely wounded, confused, very poisoned, 0% to evade) The magic dart hits the centaur. The centaur is almost dead. A water moccasin zombie comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, quivering arrows (almost dead, confused, very poisoned, 0% to evade) The magic dart hits the centaur. You kill the centaur! A black bear comes into view. Your Fighting skill increases to level 3! You hear the slow rusting of a very distant drain. The water moccasin zombie barely misses you. The water moccasin zombie bites you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin zombie Aim: a water moccasin zombie (0% to evade) The magic dart hits the water moccasin zombie. The water moccasin zombie is lightly damaged. * * * LOW HITPOINT WARNING * * * The water moccasin zombie closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (lightly damaged, 0% to evade) The magic dart hits the water moccasin zombie. The water moccasin zombie is lightly damaged. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you! You die... ######### #.......# #.......# #######.......# #.....#.......# * #.....#.......# #* #.....#.......# .* #.............#### .#* #.........Z@.....# .)* #.............##.#** #.####......#.......#,..* #.........###.#######**.* #..##.........# *,* #...#....######********,* #.#.######***,,,,,,,,,,,*** #.*..,,,,,,,,,,,,,,,,,,,,,* #.*..#******,,,,,,,,,,,**,* You could see a water moccasin zombie. Vanquished Creatures A centaur (D:5) A hound (D:3) Robin (D:2) 2 adders A dart slug (D:3) A worm (D:2) A ball python (D:1) An endoplasm (D:2) 3 giant cockroaches 14 goblins 7 hobgoblins 2 jackals (D:2) 3 kobolds A quokka (D:3) 4 bats A frilled lizard (D:1) 4 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tinescath the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 84 | D:1 | Reached skill level 3 in Spellcasting 86 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 1220 | D:2 | Reached skill level 1 in Fighting 1220 | D:2 | Reached XP level 3. HP: 15/27 MP: 0/0 1220 | D:2 | Learned a level 1 spell: Beastly Appendage 2148 | D:2 | Noticed Robin 2154 | D:2 | Killed Robin 2173 | D:2 | Found a faded altar of an unknown god. 2283 | D:2 | Reached XP level 4. HP: 9/32 MP: 0/0 2913 | D:3 | Reached skill level 4 in Spellcasting 3436 | D:3 | Reached XP level 5. HP: 37/39 MP: 0/0 3436 | D:3 | Learned a level 2 spell: Poisonous Vapours 3530 | D:3 | You are sucked into a shaft and drop 2 floors! 3530 | D:5 | Entered Level 5 of the Dungeon 3565 | D:5 | Noticed a centaur 3577 | D:5 | Killed a centaur 3577 | D:5 | Noticed a black bear 3593 | D:5 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic D:2: layout_loops_ring, chequers_ecumenical_altar_simple, uniq_robin D:3: layout_loops_ring, st_stairs_7 D:5: layout_basic, gup_sewer_entry_glass Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.4 Fighting | 1 2 3 | 3.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 12 | 1 || 13 Cast: Magic Dart | 90 | 44 || 134 Call Imp | 1 | || 1 Poisonous Vapours | | 2 || 2 Mephitic Cloud | | 1 || 1 Use: Scroll | | 5 || 5 Armor: Robe | 5 | 1 || 6 Dodge: Dodged | 18 | 11 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3591 | 3570 | 21 | 851 | 2293 | 4 | 897.8 | Dungeon | 3591 | 3570 | 21 | 851 | 2293 | 4 | 897.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1804 daAuts D:1: 1088 daAuts D:3: 635 daAuts D:5: 62 daAuts