Dungeon Crawl Stone Soup version 0.27-a0-887-gcab673c142 (webtiles) character file. Game seed: 11811299307374793441 47 tinescath the Magician (level 3, -1/25 HPs) Began as a Djinni Hedge Wizard on Apr 3, 2021. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:43 (2103 turns). tinescath the Magician (Djinni Hedge Wizard) Turns: 2103, Time: 00:01:44 Health: -1/25 AC: 2 Str: 10 XL: 3 Next: 70% Gold: 69 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . i - +1 whip (elec) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 dagger i - a +1 whip of electrocution (weapon) Missiles g - 28 stones Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of identify {unknown} l - a scroll of acquirement {unknown} m - a scroll of vulnerability {unknown} Potions d - 2 potions of haste {unknown} f - a potion of heal wounds {unknown} h - 2 potions of mutation {unknown} j - a potion of berserk rage {unknown} k - a potion of flight {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 3% 1 b - Blink Tloc N/A N/A 5% 2 c - Call Imp Summ 14% N/A 5% 2 d - Slow Hex 14% N/A 5% 2 e - Conjure Flame Conj/Fire 14% 6-21 11% 3 f - Mephitic Cloud Conj/Pois/Air 14% N/A 11% 3 g - Sting Tmut/Pois 56% 1d5 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 25% to evade) The sting hits the gnoll. The gnoll is poisoned. The gnoll is heavily wounded. Unknown command. The gnoll shaman calls upon its god to heal the gnoll. The gnoll is healed somewhat. Your magical contamination has completely faded away. There is a stone staircase leading up here. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, poisoned, 25% to evade) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. Unknown command. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll shaman, p - gnoll Aim: a gnoll shaman, wielding a +0 whip and wearing a +0 robe (25% to evade) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll shaman calls upon its god to heal the gnoll. The gnoll is healed somewhat. The gnoll hits you from afar with a +0 spear. You die... ########## #........# #........# #........# #......@.# #........# ####### #.......g#########...... #.......gg....gg##<...g. #........######g<..g.J.. ###........# ####...... #..........# #...g.. ###.########## #...... ##...# #g.g... You could see a gnoll shaman and 2 gnolls. Vanquished Creatures 2 adders (D:2) A worm (D:2) 3 endoplasms 2 goblins (D:2) 3 hobgoblins 2 kobolds 3 quokkas 2 ball pythons (D:1) 2 bats (D:2) A frilled lizard (D:1) 6 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tinescath the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 245 | D:1 | Reached skill level 3 in Spellcasting 390 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 1138 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 1138 | D:2 | Learned a level 1 spell: Sting 2103 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic D:2: layout_rooms Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.9 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Melee: Whip || 6 Cast: Magic Dart || 69 Sting || 4 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2103 | 2049 | 54 | 484 | 1428 | 2 | 1051.5 | Dungeon | 2103 | 2049 | 54 | 484 | 1428 | 2 | 1051.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1082 daAuts D:1: 1021 daAuts