Dungeon Crawl Stone Soup version 0.27-a0-951-gae3e1deef5 (webtiles) character file. Game seed: 10561288846217784626 8 tinescath the Magician (level 2, -2/21 HPs) Began as a Djinni Hedge Wizard on Apr 11, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:09 (192 turns). tinescath the Magician (Djinni Hedge Wizard) Turns: 192, Time: 00:01:10 Health: -2/21 AC: 2 Str: 9 XL: 2 Next: 8% Gold: 14 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: attractive, flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of teleportation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 5% 1 b - Blink Tloc N/A N/A 9% 2 c - Call Imp Summ 11% N/A 9% 2 d - Slow Hex 11% N/A 9% 2 e - Conjure Flame Conj/Fire 11% 6-21 16% 3 f - Mephitic Cloud Conj/Pois/Air 11% N/A 16% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (0% to evade) The magic dart hits the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (0% to evade) The magic dart hits the jackal. The jackal is moderately wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 0% to evade) The magic dart hits the jackal. The jackal is heavily wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Unknown command. It was a potion of attraction. You feel attractive to monsters. The jackal bites you but does no damage. The jackal misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You die... ........ .......... ......... ......... ........##.. ......... ............# #........ ..............##........ ..................)..... ♣....##.##..##.#.#.....# .............. #h# ##### .....##.# #####@#### ♣♣##....# ##......# #.########....##...# #..........#..# (.# #.##..##...#.## .# ####)######.....# # (............###.... #..†.........# .##. .............. ## You could see a jackal. Vanquished Creatures An endoplasm (D:1) 3 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) A bat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tinescath the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 179 | D:1 | Reached skill level 3 in Spellcasting 181 | D:1 | Upgraded the game from 0.27-a0-931-g5a74e75d8f to | 0.27-a0-951-gae3e1deef5 188 | D:1 | Reached XP level 2. HP: 7/21 MP: 0/0 190 | D:1 | HP: 1/21 [jackal (2)] 192 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_rooms, shapermc_ecumenical_altar_totnotflames, minmay_rat_gold_closets Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 17 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 192 | 192 | 0 | 0 | 163 | 1 | 192.0 | Dungeon | 192 | 192 | 0 | 0 | 163 | 1 | 192.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 192 daAuts