Dungeon Crawl Stone Soup version 0.31-a0-523-g071a6c1ffa (webtiles) character file. Game seed: 16642803145766627967 37 tinescath the Ducker (level 3, 0/29 HPs) Began as a Djinni Gladiator on Aug 11, 2023. Slain by Terence ... wielding a +0 hand axe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:06:21 (1584 turns). tinescath the Ducker (Djinni Gladiator) Turns: 1584, Time: 00:06:22 Health: 0/29 AC: 3 Str: 13 XL: 3 Next: 62% Gold: 71 EV: 13 Int: 11 God: SH: 0 Dex: 14 rFire + + . a - +0 rapier rCold x . . (no shield) rNeg . . . (no body armour) rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . j - +1 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 2 throwing nets e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) h - a +0 pair of gloves j - a +1 pair of gloves (worn) Magical Staves g - a staff of fire k - a staff of cold Scrolls f - 2 scrolls of identify {unknown} m - a scroll of amnesia {unknown} Potions i - a potion of heal wounds {unknown} l - a potion of lignification {unknown} Skills: + Level 2.5 Fighting + Level 3.0 Short Blades - Level 2.0 Throwing - Level 3.7 Dodging * Level 0.0 Spellcasting * Level 0.0 Conjurations * Level 0.0 Hexes Level 0.0 Charms * Level 0.0 Summonings * Level 0.0 Necromancy * Level 0.0 Translocations * Level 0.0 Transmutations * Level 0.0 Fire Magic * Level 0.0 Ice Magic * Level 0.0 Air Magic * Level 0.0 Earth Magic * Level 0.0 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 0% 1d3 34% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Shops: D:1 =** Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. Your magical contamination has completely faded away. You completely miss Terence. Your punch misses Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. You hit Terence. Terence is severely wounded. Terence hits you with a +0 hand axe. You hit Terence. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is almost dead. Terence barely misses you. Casting: Shock (safe; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 34% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Terence You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Terence misses you. Okay, then. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 hand axe. You die... ... ###...÷...... .... ##...##.....[. .... #..####.###... ..... ####.## #.#....# .....###....# ..#.#.## #........#### #..#.#.# ........[..####...# #># ..............#.#.. #.# ._..#..@###.#... ... ###.@# .# .. .. ##... . ...... #.##..) .. .. ... . .... You could see Terence. Vanquished Creatures A worm (D:2) 2 dart slugs 4 endoplasms (D:1) 5 hobgoblins 3 kobolds (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) 2 frilled lizards 4 goblins (D:1) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tinescath the Djinni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 153 | D:1 | Reached XP level 2. HP: 11/23 MP: 0/0 256 | D:1 | Found Buehel's General Store. 289 | D:1 | Found Kumer's General Store. 317 | D:1 | Found Jojiy's Jewellery Shoppe. 738 | D:1 | Reached XP level 3. HP: 29/29 MP: 0/0 738 | D:1 | Learned a level 1 spell: Shock 1525 | D:2 | Found a stormy altar of Qazlal. 1563 | D:2 | Noticed Terence 1584 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, serial_shops, shop, nicolae_shop_hallway_plus, shop, minmay_surrounded D:2: minmay_evil_eye, layout_rooms, basic_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 3 | 3.0 Throwing | 2 | 2.0 Fighting | | 2.5 Dodging | | 3.7 Action || total ---------------------------++------- Melee: Rapier || 116 Staff || 13 Throw: Throwing net || 2 Cast: Shock || 21 Armour: Leather armour || 35 Skin || 3 Dodge: Dodged || 91 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1591 | 1571 | 20 | 282 | 987 | 2 | 795.5 | Dungeon | 1591 | 1571 | 20 | 282 | 987 | 2 | 795.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1160 daAuts D:2: 430 daAuts