Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 12269127914472781239 125 tinescath the Magician (level 4, 0/24 HPs) Began as a Deep Elf Hedge Wizard on Nov 27, 2023. Slain by an orc priest ... wielding a +0 flail (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:49 (2713 turns). tinescath the Magician (Deep Elf Hedge Wizard) Turns: 2713, Time: 00:04:49 Health: 0/24 AC: 2 Str: 6 (7) XL: 4 Next: 82% Magic: 11/13 EV: 12 Int: 19 (21) God: Gold: 182 SH: 0 Dex: 11 (14) Spells: 6/13 levels left rFire . . . q - +1 dagger "Narunk" {flame, Will++ rCorr} rCold x . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth ++ o - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: cold vulnerability 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 182 gold pieces. Inventory: Hand Weapons a - a +0 dagger q - the +1 dagger "Narunk" (weapon) {flame, Will++ rCorr} (You found it on level 3 of the Dungeon) Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves k - a staff of conjuration Jewellery o - a ring of resist corrosion (left hand) Wands i - a wand of paralysis (9) Scrolls e - 3 scrolls of identify {unknown} g - 2 scrolls of noise {unknown} m - a scroll of blinking {unknown} Potions h - a potion of curing l - a potion of resistance {unknown} n - a potion of might {unknown} p - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 2.6 Conjurations + Level 2.6 Hexes + Level 2.5 Summonings - Level 1.1 Translocations + Level 0.5 Air Magic + Level 0.5 Poison Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 b - Slow Hex 60% N/A 4% 1 c - Call Imp Summ 28% N/A 6% 2 d - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% N/A 6% 2 Apportation Tloc 18% N/A 8% 1 Blink Tloc 18% N/A 12% 2 Lesser Beckoning Tloc 18% N/A 12% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 12% N/A 16% 2 Gell's Gravitas Tloc 9% N/A 22% 3 Teleport Other Tloc 9% N/A 22% 3 Alistair's Intoxication Tmut/Pois 4% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Innate Abilities, Weirdness & Mutations You are vulnerable to cold. (rC-) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (lightly wounded, slow, 100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest misses you. It was a potion of curing. You feel better. The orc priest hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel vulnerable to cold. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You feel better. The orc priest is no longer moving slowly. The orc priest barely misses you. Magic courses through your body. The orc priest closely misses you. Sorry, you're not good enough to have a special ability. Okay, then. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp says, "I'm here!" The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The orc closely misses you. Okay, then. Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 flail. You die... .# ##.##### .# #.####### .# #.##....# .# #.##....##### ## ## #>........... .). #..#....########.†.. # #...............)).. # #.###.#####.o.# # #(# #)#####@o.# # #.# #......#### # #.# #.....5#### ######.###.........# ...................# ######.###.........# .......# #####.....# ######.# #....## .# ### #....##### You could see an orc priest, an orc (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A hound (D:3) An orc priest (D:3) 2 adders (D:3) 2 dart slugs (D:2) 3 orcs (D:3) 3 endoplasms A giant cockroach (D:2) 2 goblins 2 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas 2 ball pythons (D:1) 5 bats (D:1) 2 frilled lizards (D:1) 4 kobolds 6 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tinescath the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 2 | D:1 | Learned a level 1 spell: Slow 279 | D:1 | Reached skill level 1 in Hexes 279 | D:1 | Reached XP level 2. HP: 9/15 MP: 4/9 1367 | D:1 | Learned a level 2 spell: Call Imp 1399 | D:2 | Found an opulent altar of Gozag. 1547 | D:2 | Reached XP level 3. HP: 18/19 MP: 4/11 1551 | D:2 | Learned a level 3 spell: Mephitic Cloud 1840 | D:2 | Identified the +4 leather armour of Purpose {Harm rF+} 2259 | D:3 | Reached skill level 5 in Spellcasting 2259 | D:3 | Reached XP level 4. HP: 23/24 MP: 7/13 2520 | D:3 | Identified the +1 dagger "Narunk" {flame, Will++ rCorr} 2708 | D:3 | Gained mutation: You are vulnerable to cold. (rC-) [potion | of mutation] 2709 | D:3 | HP: 1/24 [orc priest/+0 flail (3)] 2713 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_cross, minmay_pentomino_p2 D:2: layout_basic, basic_altar D:3: layout_basic, eino_curves_03 Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 1 2 | 2.6 Conjurations | 2 | 2.6 Summonings | 2 | 2.5 Spellcasting | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Translocations | | 1.1 Air Magic | | 0.5 Poison Magic | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 23 | 2 || 25 Punch | 1 | || 1 Cast: Magic Dart | 82 | 26 || 108 Slow | | 1 || 1 Call Imp | | 1 || 1 Use: Potion | | 5 || 5 Armour: Robe | 29 | 7 || 36 Dodge: Dodged | 25 | 7 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2710 | 2607 | 103 | 234 | 2119 | 3 | 903.3 | Dungeon | 2710 | 2607 | 103 | 234 | 2119 | 3 | 903.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1399 daAuts D:2: 802 daAuts D:3: 509 daAuts