Dungeon Crawl Stone Soup version 0.32-a0-872-g59262bdc9b (webtiles) character file. Game seed: 1884705337973501787 2424 tinescath the Geomancer (level 9, 0/45 HPs) Began as a Gargoyle Earth Elementalist on Mar 30, 2024. Was a Believer of Vehumet. Slain by a two-headed ogre ... wielding a +0 giant club (7 damage) ... on level 10 of the Dungeon. The game lasted 00:16:03 (6229 turns). tinescath the Geomancer (GrEE) Turns: 6229, Time: 00:16:03 Health: 0/45 AC: 10 Str: 13 XL: 9 Next: 48% Magic: 23/28 EV: 11 Int: 19 God: Vehumet [**....] Gold: 413 SH: 0 Dex: 10 Spells: 10/21 levels left rFire . . . t - +6 shillelagh "Devastator" {shatter} rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + i - +0 cloak rCorr . A - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ r - ring of magical power HPRegen 0.27/turn (no ring) MPRegen 0.21/turn %: no passive effects @: no status effects A: sickness immunity, AC +6, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were on level 10 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 413 gold pieces. Inventory: Hand Weapons f - a +2 dagger of draining p - a +4 flail of protection t - the +6 shillelagh "Devastator" (weapon) {shatter} (You found it on level 5 of the Dungeon) Missiles d - 12 poisoned darts Armour a - a +0 robe (worn) i - a +0 cloak (worn) l - the +0 pair of gloves of Lemisam {Rampage Fly rN++ Will-} (You found it on level 2 of the Dungeon) rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Fly: It grants you flight. Rampage: It bestows one free step when moving towards enemies. A - a +0 pair of gloves (worn) Magical Staves B - a staff of alchemy Jewellery k - an amulet of guardian spirit r - a ring of magical power (left hand) Wands n - a wand of digging (10) v - a wand of flame (16) y - a wand of light (8) Scrolls c - 11 scrolls of identify {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of amnesia {unknown} o - a scroll of fog {unknown} u - a scroll of enchant armour {unknown} w - a scroll of noise {unknown} x - a scroll of summoning {unknown} C - a scroll of revelation {unknown} Potions b - a potion of magic g - a potion of heal wounds {unknown} j - a potion of enlightenment {unknown} m - a potion of cancellation {unknown} q - 2 potions of curing {unknown} s - 4 potions of haste {unknown} z - a potion of attraction {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 6.9 Spellcasting + Level 7.9 Conjurations + Level 9.3 Earth Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 84% 2d18 1% 1 b - Passwall Erth 42% N/A 1% 3 c - Stone Arrow Conj/Erth 78% 3d11 1% 3 d - Brom's Barrelling Bo Conj/Erth 39% 2d6 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 42% 3-5/arc 3% 2 Necrotise Necr 24% 1d5 11% 1 Petrify Alch/Erth 24% N/A 16% 4 Vampiric Draining Necr 6% 2d6 30% 3 Martyr's Knell Necr/Summ 6% N/A 71% 4 Curse of Agony Necr 6% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple: D:4-7 Lair: D:8-11 Orc: D:9-12 Altars: Fedhas Gozag Uskayaw Vehumet Wu Jian Shops: D:4 ? D:5 * D:6 ( D:10 != Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +6) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The killer bee barely misses you. The killer bee stings you. The killer bee stings you but does no damage. The blast of sand hits the killer bee!! You kill the killer bee! Vehumet accepts your kill. A killer bee comes into view. x2 The blast of sand hits the killer bee!! You kill the killer bee! Vehumet accepts your kill. You feel your power returning. The killer bee buzzes angrily. You hear two shouts! The killer bee misses you. The blast of sand hits the killer bee! The killer bee is almost dead. The killer bee stings you. The killer bee completely misses you. The killer bee stings you. The blast of sand misses the killer bee. The killer bee misses you. The killer bee barely misses you. x2 The blast of sand hits the killer bee. You kill the killer bee! Vehumet accepts your kill. You feel your power returning. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. The blast of sand hits the two-headed ogre!! The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (heavily wounded, 93% to hit) The blast of sand hits the two-headed ogre!! The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club! You die... #.....# #.......# #.....#####.......# #.....'..##.......# +.....##..........# ##.....#####......[# #......# #####.### #..###'## #.# ... #..# #.# .. #@## #.# . #O# #.# y