Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 14023801701584229809 4 tinescath the Caller (level 1, -3/13 HPs) Began as a Merfolk Summoner on May 3, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (269 turns). tinescath the Caller (Merfolk Summoner) Turns: 269, Time: 00:00:45 Health: -3/13 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 0/3 EV: 12 Int: 14 God: Gold: 13 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . d - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of poison resistance HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of poison resistance (left hand) Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 13% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 69% 4 Summon Lightning Spire Summ/Air 7% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Dir - move target, f/p - quokka Aim: a quokka (lightly wounded) Attack! The quokka bites you. You hit the quokka. The quokka is heavily wounded. Your bat misses the quokka. The quokka bites you. The quokka bites you but does no damage. You closely miss the quokka. The quokka is heavily wounded. Your bat closely misses the quokka. The quokka misses you. The quokka closely misses you. You miss the quokka. The quokka is heavily wounded. Your bat barely misses the quokka. The quokka barely misses you. You barely miss the quokka. Your punch misses the quokka. The quokka is heavily wounded. Your bat closely misses the quokka. Your bat barely misses the quokka. Your bat hits the quokka but does no damage. The quokka bites your bat. The quokka misses your bat. You miss the quokka. The quokka is heavily wounded. Your bat hits the quokka but does no damage. The quokka misses you. Your bat closely misses the quokka. You hit the quokka. The quokka is almost dead. Your bat misses the quokka. The quokka bites you. The quokka barely misses you. You barely miss the quokka. The quokka is almost dead. Your bat closely misses the quokka. The quokka closely misses you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat closely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is almost dead. Your bat closely misses the quokka. The quokka bites you but does no damage. The quokka bites you. You die... .####...####### #### #.# #.# .......## ##. ##.# #.# .##....# ..# # ...# #.# ###.##.##### #.^#. #[# #.# ....†....... ?... #†# #.# .##..#>##### #..# #.# #.# #....# #..####.####.# ##...# ###.##.r#.........# #............@...#b###### ....#####.##b#r#.#.# ##.## #.#.#.#.# .. ....#.... ..##...##. ##. ..#.. .# ## .###. .. . . ## You could see a quokka (ally target), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures (collateral kills) A dart slug (D:1) A kobold (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tinescath the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 269 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring, bh_walls_and_bars Action || total ---------------------------++------- Melee: Club || 8 Unarmed || 5 Cast: Summon Small Mamm || 11 Stab: Distracted || 1 Armour: Robe || 7 Dodge: Dodged || 9