Dungeon Crawl Stone Soup version 0.33-a0-458-g5383b0d124 (webtiles) character file. Game seed: 688180923308046211 14 tinescath the Caller (level 2, 0/19 HPs) Began as a Merfolk Summoner on Nov 24, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (405 turns). tinescath the Caller (Merfolk Summoner) Turns: 405, Time: 00:01:45 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 45% Magic: 2/5 EV: 11 Int: 14 God: Gold: 8 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons c - a +0 club e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of poison {unknown} Potions f - a potion of resistance {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting + Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Eringya's Surprising Cr Summ 13% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal barely misses you. x2 Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the jackal. The jackal closely misses you. x2 The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. Your bat hits the jackal. The jackal bites you. The jackal barely misses you. The endoplasm barely misses you. Your quokka closely misses the jackal. The jackal closely misses you. x2 Unknown command. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. The jackal closely misses you. Your quokka misses the jackal. The jackal closely misses you. Your bat hits the jackal but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. Your bat closely misses the jackal. x2; The jackal barely misses you. x2 Your quokka closely misses the jackal. The endoplasm barely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat disappears in a puff of smoke! The jackal bites you. x2; Your quokka barely misses the jackal. The endoplasm freezes you. You are frozen. The jackal bites you. The jackal barely misses you. You barely miss the endoplasm. The endoplasm is heavily wounded. Your bat misses the jackal. Your quokka barely misses the jackal. The jackal barely misses you. The jackal misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Your bat hits the jackal. Your quokka misses the jackal. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka disappears in a puff of smoke! Your bat hits the jackal but does no damage. The jackal bites you. You die... #########.# #P #...†.....# #P ##.........###### ## #.........†.....# # #...............# #......§........# ######..bb§..........# ........hh......###### .......§J@.###### .......##### ....... ....... ....... ....... ....... ....... You could see an endoplasm, 2 jackals and 2 friendly bats. Vanquished Creatures A dart slug (D:1) A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tinescath the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 181 | D:1 | Reached XP level 2. HP: 16/19 MP: 3/5 405 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: co_arrival_hexagon_in_a_hexagon, layout_basic, angelslayer_ecumenical_altar_simple_liquid, chequers_serial_rivers_small_b, dk_noncrumbling_2 Action || total ---------------------------++------- Melee: Club || 19 Unarmed || 1 Tailslap || 1 Dagger || 17 Cast: Summon Small Mamm || 20 Use: Potion || 1 Armour: Robe || 33 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 403 | 403 | 0 | 18 | 223 | 1 | 403.0 | Dungeon | 403 | 403 | 0 | 18 | 223 | 1 | 403.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 403 daAuts