Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 2221260443116911807 2628 titanjones the Destroyer (level 9, -2/65 HPs) Began as a Demonspawn Conjurer on Nov 22, 2024. Was an Initiate of Vehumet. Slain by a black mamba (shapeshifter) (10 damage) ... on level 8 of the Dungeon. The game lasted 00:30:15 (8981 turns). titanjones the Destroyer (Demonspawn Conjurer) Turns: 8981, Time: 00:30:16 Health: -2/65 AC: 15 Str: 8 XL: 9 Next: 35% Magic: 16/17 EV: 10 Int: 22 God: Vehumet [......] Gold: 456 SH: 0 Dex: 18 Spells: 8/19 levels left rFire . . . e - +4 short sword rCold . . . (no shield) rNeg . . . y - +2 leather armour {Will+} rPois . (no helmet) rElec . (cloak unavailable) rCorr . g - +0 pair of gloves SInv . r - +2 pair of boots Will +.... (no amulet) Stlth ++ u - +6 ring of dexterity HPRegen 0.30/turn (no ring) MPRegen 0.15/turn %: no passive effects @: lethally poisoned (-2 -> -21), sanguine armoured A: demonic guardian 1, sanguine armour 1, weakness stinger 3 a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 456 gold pieces. Inventory: Hand Weapons e - a +4 short sword (weapon) t - a +0 antimagic dagger v - a +0 short sword of speed E - the +5 dagger "Osaijenn" {pain, rC- Dex+8 Stlth-} (You found it on level 7 of the Dungeon) Dex+8: It affects your dexterity (+8). rC-: It makes you vulnerable to cold. Stlth-: It makes you less stealthy. Missiles k - 5 javelins Armour g - a +0 pair of gloves (worn) q - a +0 kite shield r - a +2 pair of boots (worn) y - a +2 leather armour of willpower (worn) Jewellery u - a +6 ring of dexterity (left hand) Wands s - a wand of mindburst (14) A - a wand of flame (2) G - a wand of charming (8) Scrolls c - a scroll of vulnerability f - a scroll of amnesia {unknown} h - a scroll of acquirement {unknown} i - 4 scrolls of teleportation j - a scroll of brand weapon {unknown} l - a scroll of fog {unknown} n - a scroll of enchant weapon {unknown} B - a scroll of revelation {unknown} Potions a - 2 potions of attraction b - a potion of magic d - a potion of mutation {unknown} p - 3 potions of cancellation x - 2 potions of heal wounds z - 2 potions of haste C - a potion of invisibility {unknown} D - a potion of might {unknown} Skills: * Level 3.7 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.6 Spellcasting - Level 10.0 Conjurations + Level 3.1 Translocations - Level 4.0 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 18% 3d10 8% 4 d - Iskenderun's Mystic Conj/Tloc 35% 2d8 (+2d4 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 1% 1 Apportation Tloc 40% N/A 3% 1 Blink Tloc 40% N/A 5% 2 Slow Hex 24% N/A 14% 1 Soul Splinter Necr 24% N/A 14% 1 Summon Small Mammal Summ 24% N/A 14% 1 Call Imp Summ 12% N/A 22% 2 Sublimation of Blood Necr 6% N/A 22% 2 Passage of Golubria Tloc 20% N/A 36% 4 Call Canine Familiar Summ 6% N/A 38% 3 Confusing Touch Hex 6% N/A 38% 3 Sigil of Binding Hex 6% N/A 38% 3 Tukima's Dance Hex 6% N/A 38% 3 Vampiric Draining Necr 6% 2d6 38% 3 Dimensional Bullseye Hex/Tloc 6% N/A 58% 4 Martyr's Knell Necr/Summ 6% N/A 80% 4 Yara's Violent Unravell Hex/Alch 7% 3d5 86% 5 Curse of Agony Necr 6% N/A 98% 5 Rimeblight Ice/Necr 3% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. When seriously injured, your blood forms armour. (AC +6) You have a sharp stinger which inflicts weakening toxins. Message History The black mamba bites you but does no damage. Your quasit completely misses the black mamba. Your quasit claws the black mamba. Your quasit misses the black mamba. The black mamba bites your quasit! Your quasit dies! Your quasit disappears in a puff of smoke! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (heavily wounded, 100% to hit) The magic dart hits the black mamba. The black mamba is severely wounded. The black mamba bites you! * * * LOW HITPOINT WARNING * * * The black mamba closely misses you. Unknown command. Okay, then. Unknown command. Magic courses through your body. The black mamba closely misses you. The black mamba barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (severely wounded, 72% to hit) The searing ray misses the black mamba. (Press . to maintain the ray.) The black mamba bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The black mamba poisons you! The black mamba bites you! You die... ## ...... #.. ...... #.. ...... #..####...... #....#.....# ###.........# ###..........#.. ###......†........ ###.......@S........ #^...<.............. #.......†........##. #.................# #..................# ###..##.............. #.# ##............. ## ....#......... ..###.. You could see a black mamba. Vanquished Creatures 6 yaks A water moccasin (D:7) 2 sky beasts An ogre (D:5) A black bear (D:7) A weeping skull (D:7) A phantom (D:6) A bullfrog (D:7) A gnoll sergeant (D:7) 2 scorpions (D:5) 3 wights 3 jellies A spectral bullfrog (D:7) 2 hounds A gnoll bouda (D:6) 2 orc priests (D:5) A sleepcap (D:5) 2 iguanas (D:5) Natasha (thrice) (D:3) 2 orc wizards (D:4) A spectral howler monkey (D:7) 11 gnolls 3 adders 2 shadow imps 3 white imps (D:7) 2 ufetubi (D:5) 3 dart slugs 4 ribbon worms 16 orcs 5 ball pythons 8 bats 7 endoplasms 4 giant cockroaches 7 goblins 5 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) A frilled lizard (D:3) 6 kobolds 5 rats 136 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:6) 1 creature vanquished. Vanquished Creatures (others) 13 fulminant prisms 13 creatures vanquished. Grand Total: 150 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | titanjones the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 256 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 256 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 411 | D:1 | Learned a level 2 spell: Searing Ray 727 | D:1 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 727 | D:1 | Reached XP level 3. HP: 24/24 MP: 7/7 2189 | D:3 | Noticed Sigmund 2253 | D:3 | Noticed Natasha 2259 | D:3 | Killed Natasha 2260 | D:3 | Reached skill level 5 in Conjurations 2260 | D:3 | Gained mutation: You have a sharp stinger which inflicts | weakening toxins. [demonic ancestry] 2260 | D:3 | Reached XP level 4. HP: 30/30 MP: 0/8 2514 | D:3 | Noticed Natasha 2517 | D:3 | Killed Natasha 2659 | D:3 | Noticed Natasha 2671 | D:3 | Killed Natasha 2672 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 2672 | D:3 | Reached XP level 5. HP: 35/35 MP: 1/10 2863 | D:3 | Learned a level 4 spell: Fulminant Prism 3204 | D:5 | Entered Level 5 of the Dungeon 3252 | D:4 | Found a broken altar of Ashenzari. 3383 | D:4 | Found a staircase to the Ecumenical Temple. 3390 | Temple | Entered the Ecumenical Temple 3585 | D:4 | Reached skill level 6 in Conjurations 3585 | D:4 | Reached XP level 6. HP: 41/41 MP: 6/12 4191 | D:5 | Reached skill level 5 in Spellcasting 4392 | D:5 | Reached XP level 7. HP: 46/46 MP: 7/14 4700 | D:5 | Reached skill level 7 in Conjurations 4851 | D:5 | Reached skill level 1 in Alchemy 6732 | D:6 | Found a radiant altar of Vehumet. 6738 | D:6 | Became a worshipper of Vehumet 6786 | D:6 | Found a shadowy altar of Dithmenos. 6991 | D:7 | Learned a level 4 spell: Iskenderun's Mystic Blast 7002 | D:7 | Reached skill level 8 in Conjurations 7002 | D:7 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 7002 | D:7 | Reached XP level 8. HP: 52/52 MP: 8/15 7296 | D:6 | Reached skill level 9 in Conjurations 7729 | D:7 | Identified the +5 dagger "Osaijenn" {pain, rC- Dex+8 | Stlth-} 8497 | D:7 | Reached skill level 10 in Conjurations 8963 | D:8 | Reached skill level 1 in Fighting 8963 | D:8 | Reached XP level 9. HP: 31/59 MP: 3/16 8966 | D:8 | Noticed a black mamba 8981 | D:8 | Slain by a black mamba (shapeshifter) Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_loops_ring, minmay_heptomino_l4 D:2: layout_loops_ring, kennysheep_donut, minmay_misc_feat_tiny D:3: layout_rooms, uniq_sigmund, uniq_natasha D:4: layout_basic, evilmike_ruin_ashenzari, minmay_temple_entry_wispy, corexii_hall_statues_t D:5: layout_cave_pools D:6: layout_loops_corners, kennysheep_mini_moat, nicolae_dithmenos_through_a_glass_darkly D:7: layout_layer_cave, minmay_holes, dilly_guarded_unrand_morg D:8: layout_cave_pools, nicolae_overflow_hidden_temple, nicolae_wu_jian_wuxing_cycle Temple: minmay_temple_bridge_d Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 3 4 5 | 5.6 Conjurations | 5 6 8 10 | 10.0 Alchemy | 3 4 | 4.0 Translocations | 2 3 | 3.1 Fighting | 1 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 44 | 37 | 37 || 118 Tailslap | 2 | 10 | 8 || 20 Cast: Magic Dart | 24 | 14 | 39 || 77 Searing Ray | 16 | 19 | 46 || 81 Fulminant Prism | | | 13 || 13 Evoke: Wand | | | 4 || 4 Use: Scroll | | 7 | 4 || 11 Potion | | | 3 || 3 Stab: Sleeping | 2 | 4 | || 6 Armour: Robe | 42 | 1 | || 43 Leather armour | | 40 | 113 || 153 Dodge: Dodged | 38 | 33 | 94 || 165