Seeded DCSS version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 9845822215292249863 (custom seed) 82812 tkbsonic5 the Warrior (level 15, -1/156 HPs) Began as a Ghoul Monk on Feb 11, 2023. Was a High Priest of Ashenzari. Killed from afar by Azrael (21 damage) ... with damnation ... on level 2 of the Orcish Mines on Feb 12, 2023. The game lasted 01:59:30 (25776 turns). tkbsonic5 the Warrior (Ghoul Monk) Turns: 25776, Time: 01:59:30 Health: -1/156 AC: 29 Str: 27 XL: 15 Next: 75% Magic: 24/25 EV: 11 Int: 7 God: Ashenzari [*****.] Gold: 1260 SH: 5 Dex: 11 Spells: 2/29 levels left rFire . . . SeeInvis + r - +3 broad axe (protect) rCold + + . Faith . s - +0 buckler of the Cryptic Sun {Evo, Self} (curse) rNeg + + + Spirit . Q - +2 chain mail of Ashenzari's Gloom {rC+, Alch, Melee} (curse) rPois ∞ Reflect . u - +0 helmet of Ashenzari's Mistrust {Range, Cun} (curse) rElec . Harm . U - +2 cloak "Share My Chagrin" {Melee, Evo} (curse) rCorr . Rampage . I - +0 pair of gloves of the Cryptic Black Moon {Range, Fort} (curse) Will +.... Archmagi + m - +2 pair of boots of the Sublime Visionary {Self, Fort} (curse) Stlth .......... Clarity + S - amulet "Tethered Together" {Regen+, Range, Evo} (curse) HPRegen 0.00/turn o - ring of the Mage {Wiz Archmagi, Cun, Melee} (curse) MPRegen 0.19/turn k - ring of Desmomancy {Str+6, Elem, Comp} (curse) @: under a protective aura, inhibited regen, studying Fighting A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: Renounce Religion, Shatter the Chains You were on level 2 of the Orcish Mines. You worshipped Ashenzari. Ashenzari was extremely pleased with you. You visited 4 branches of the dungeon, and saw 23 of its levels. You collected 2156 gold pieces. You spent 896 gold pieces at shops. Inventory: Hand Weapons r - a +3 broad axe of protection (weapon) t - a +1 halberd of venom z - a +6 vorpal glaive C - a +2 morningstar of freezing Z - a +3 great sword Missiles e - 48 poisoned darts g - 2 atropa-tipped darts p - 6 boomerangs y - 2 throwing nets B - a silver javelin (quivered) O - 4 javelins Armour m - the cursed +2 pair of boots of the Sublime Visionary (worn) {Self, Fort} (You found it on level 2 of the Dungeon) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Fortitude: Armour and Shields. s - the cursed +0 buckler of the Cryptic Sun (worn) {Evo, Self} (You found it on level 8 of the Dungeon) It has a curse which improves the following skills: Evocations: Evocations. Introspection: Fighting and Spellcasting. u - the cursed +0 helmet of Ashenzari's Mistrust (worn) {Range, Cun} (You found it on level 5 of the Dungeon) It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Cunning: Dodging and Stealth. I - the cursed +0 pair of gloves of the Cryptic Black Moon (worn) {Range, Fort} (You found it on level 8 of the Dungeon) It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Fortitude: Armour and Shields. J - a +0 pair of gloves P - a +1 helmet Q - the cursed +2 chain mail of Ashenzari's Gloom (worn) {rC+, Alch, Melee} (You bought it in a shop on level 10 of the Dungeon) It has a curse which improves the following skills: Alchemy: Poison Magic and Transmutations. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. U - the cursed +2 cloak "Share My Chagrin" (worn) {Melee, Evo} (You found it on level 14 of the Dungeon) It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Evocations: Evocations. X - a +0 plate armour Jewellery d - a ring of fire h - a +4 ring of protection k - the cursed ring of Desmomancy (right hand) {Str+6, Elem, Comp} (You acquired it on level 2 of the Dungeon) [ring of strength] Str: It affects your strength (+6). It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Companions: Summonings and Necromancy. o - the cursed ring of the Mage (left hand) {Wiz Archmagi, Cun, Melee} (You found it on level 5 of the Lair of Beasts) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. v - an amulet of magic regeneration E - a +4 ring of evasion L - an amulet of magic regeneration R - a +6 ring of strength S - the cursed amulet "Tethered Together" (around neck) {Regen+, Range, Evo} (You found it on level 10 of the Dungeon) [amulet of regeneration] Regen: It increases your rate of health regeneration. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Evocations: Evocations. Wands a - a wand of digging (4) i - a wand of flame (5) A - a wand of polymorph (9) Scrolls c - 10 scrolls of teleportation x - 5 scrolls of amnesia K - 3 scrolls of magic mapping Y - 2 scrolls of brand weapon Potions b - 2 potions of ambrosia f - 2 potions of cancellation j - 6 potions of magic l - 2 potions of heal wounds q - 2 potions of brilliance w - 10 potions of curing G - 4 potions of flight Miscellaneous F - a box of beasts (inert) Skills: * Level 17.0(20.3) Fighting * Level 1.7(6.9) Axes - Level 6.1(10.6) Maces & Flails - Level 4.5(8.8) Polearms * Level 6.9(11.4) Throwing * Level 5.6(9.0) Armour * Level 6.3(9.8) Dodging - Level 3.2(6.2) Stealth - Level 3.7(6.8) Shields - Level 13.1(17.6) Unarmed Combat * Level 4.6(7.9) Spellcasting - Level 5.2 Conjurations - Level 5.2(7.5) Summonings * Level 3.5(5.6) Necromancy - Level 4.7 Translocations - Level 4.9(7.1) Fire Magic - Level 4.9(7.1) Air Magic - Level 7.4(9.8) Poison Magic - Level 2.2(5.5) Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 6% 1 b - Call Imp Summ 19% N/A 3% 2 c - Poisonous Vapours Pois/Air 44% N/A 2% 2 d - Flame Wave Conj/Fire 17% 2d7 34% 4 e - Mephitic Cloud Conj/Pois/Air 19% N/A 8% 3 f - Teleport Other Tloc 14% N/A 21% 3 g - Scorch Fire 38% 2d7 4% 2 h - Corpse Rot Necr/Pois/Air 19% N/A 22% 4 i - Lesser Beckoning Tloc 14% N/A 21% 3 j - Vampiric Draining Necr 15% 2d7 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 43% 1 Gell's Gravitas Tloc 14% N/A 21% 3 Summon Lightning Spire Summ/Air 19% N/A 24% 4 Airstrike Air 9% 2d(2-18) 26% 4 Dazzling Flash Conj/Hex 18% N/A 43% 3 Animate Armour Summ/Erth 24% N/A 65% 4 Lightning Bolt Conj/Air 8% 1d21 69% 5 Summon Forest Summ/Tloc 8% N/A 69% 5 Confusing Touch Hex 4% N/A 80% 3 Tukima's Dance Hex 4% N/A 80% 3 Summon Mana Viper Hex/Summ 12% N/A 95% 5 Summon Cactus Giant Summ 9% N/A 96% 6 Borgnjor's Vile Clutch Necr/Erth 5% N/A 98% 5 Lee's Rapid Deconstruct Erth 2% 3d5* 100% 5 Eringya's Noxious Bog Tmut/Pois 7% N/A 100% 6 Summon Hydra Summ 9% N/A 100% 7 Ignition Fire 9% 3d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:10 Swamp (0/4) Lair:3 Spider (0/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:10 Vaults (0/5) D:14 Depths (0/4) D:15 Elf: Orc:2 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:10 [ D:14 ? Orc:1 [ Portals: Trove: D:12 (give +4 shadow dragon scales) Annotations: D:7 3 runed translucent doors, AverageBear's ghost, novice DsFi D:11 1 runed translucent door, 2 transporters, exclusion: 4 orange crystal statues, promet's ghost, journeyman OpBr D:12 1 runed translucent door Orc:1 1 runed translucent door, hawla's ghost, journeyman MeIE Orc:2 Azrael Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You throw a silver javelin. The silver javelin pierces through Azrael! Azrael is moderately wounded. You throw a silver javelin. The silver javelin pierces through Azrael! Azrael is heavily wounded. Azrael gestures at you. The fireball explodes! The fireball engulfs the orc wizard!! The orc wizard dies! The fireball engulfs you!! The fireball engulfs Azrael. Azrael completely resists. Azrael closely misses you. Things that are here: a +2 dagger of speed; a +0 robe You hit Azrael. Your weapon exudes an aura of protection. Azrael is heavily wounded. Azrael gestures at you. The fireball explodes! The fireball engulfs you!! The fireball engulfs Azrael. Azrael completely resists. You hear a bark! You slash Azrael! Azrael is severely wounded. Azrael gestures at you. The sphere of damnation explodes! The damnation engulfs you!! The damnation engulfs Azrael. Azrael completely resists. Azrael hits you but does no damage. The orc sorcerer gestures wildly while chanting. There is a stone staircase leading up here. Azrael gestures at you. The sphere of damnation explodes! The damnation engulfs you!!! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Blink to where? Press: ? - help, Dir - move target, p - Azrael As you read the scroll of blinking, it crumbles to dust. Azrael gestures at you. The sphere of damnation explodes! The damnation engulfs you!! You die... ###.####...##...#..##.##....# ##.....#...................... #............................. ###...........................) ####....#....................h..) #.#.........<...................) .......).....................o... #................................ ##.......[(.....@[............... ###.............................. #.##............................. ................................. .............[[.................. #.....#......3