Dungeon Crawl Stone Soup version 0.32-a0-7-ge934b4519a (webtiles) character file. Game seed: 8380663240244262459 23 tmcgee265 the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Jan 13, 2024. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:07 (1231 turns). tmcgee265 the Conjurer (Draconian Conjurer) Turns: 1231, Time: 00:03:08 Health: 0/20 AC: 5 Str: 9 XL: 2 Next: 72% Magic: 1/5 EV: 12 Int: 18 God: Gold: 75 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . e - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour e - a +0 cloak (worn) Scrolls c - a scroll of blinking {unknown} d - a scroll of revelation {unknown} f - a scroll of immolation {unknown} g - a scroll of silence {unknown} i - a scroll of teleportation {unknown} j - a scroll of identify {unknown} Potions a - a potion of magic h - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.8 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 40% 2d8 7% 1 Confusing Touch Hex 2% N/A 45% 3 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dispel Undead Necr 2% 3d7 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. Found 4 stones. There is an escape hatch in the ceiling here. A gnoll comes into view. It is wielding a +0 spear. The gnoll moves out of view. Found a stone staircase leading up. 2 gnolls come into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! (Press . to maintain the ray.) You hear a shout! The searing ray hits the gnoll. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +0 halberd. The gnoll completely misses you. The searing ray misses the gnoll. The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is almost dead. You finish channelling your searing ray. The gnoll hits you with a +0 flail! There is an escape hatch in the ceiling here. The gnoll hits you with a +0 flail! The gnoll hits you from afar with a +0 halberd! You die... ## .. ########## #.#### #........( #.#...###@#######. ####.. #..##g#### .<....###..g....# #...#.g#####.## #...## ##...## ##.## ##.....## #.# ##..)....# #.# # #................# ##.# # #...#............# .##.# # You could see 2 gnolls. Vanquished Creatures A dart slug (D:1) 6 endoplasms A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:2) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tmcgee265 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | Noticed a jelly 1 | D:1 | Found a runed translucent door. 332 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 475 | D:1 | Learned a level 2 spell: Searing Ray 1231 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_ring D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 31 Tailslap || 3 Cast: Magic Dart || 19 Searing Ray || 4 Stab: Sleeping || 2 Armour: Skin || 24 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1231 | 1231 | 0 | 481 | 522 | 2 | 615.5 | Dungeon | 1231 | 1231 | 0 | 481 | 522 | 2 | 615.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1079 daAuts D:2: 151 daAuts