Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 10159095436976877995 13 toasterman the Insei (level 2, -2/18 HPs) Began as an Octopode Transmuter on Oct 27, 2022. Slain by a hobgoblin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:39 (730 turns). toasterman the Insei (Octopode Transmuter) Turns: 730, Time: 00:04:39 Health: -2/18 AC: 1 Str: 9 XL: 2 Next: 37% Magic: 3/5 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . b - staff of death rCold . . . Faith . (no shield) rNeg + . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: wereblooded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 spectral quarterstaff Magical Staves b - a staff of death (weapon) Skills: + Level 1.0 Fighting + Level 2.1 Dodging + Level 0.8 Stealth + Level 3.4 Unarmed Combat + Level 2.1 Spellcasting + Level 2.0 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 b - Wereblood Tmut 7% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! x2 A hobgoblin comes into view. A hobgoblin comes into view. Casting: Wereblood (safe; 14% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Your blood is infused with primal strength. The hobgoblin shouts! You hit the worm. Your grab misses the worm. The worm is lightly wounded. The worm bites you. You hit the worm but do no damage. Your grab misses the worm. The worm is lightly wounded. The hobgoblin misses you. The worm bites you. You hit the worm. You grab the worm. You squeeze the worm, but do no damage. The worm is lightly wounded. You constrict the worm. A bat comes into view. The bat moves out of view. You hit the worm. The worm is moderately wounded. You constrict the worm. The hobgoblin closely misses you. The worm bites you. You hit the worm but do no damage. The worm is moderately wounded. You constrict the worm. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The worm closely misses you. You hit the worm but do no damage. The worm is heavily wounded. You constrict the worm. The hobgoblin misses you. The hobgoblin closely misses you. The worm closely misses you. The hobgoblin hits you. You die... ......... ........# .......' #.....# ##.....## #....... ##### #....gw# #.... #....g@# ### #.... .###......# #.. +.... ..........# #.#.#.... #######'#.# #.#.#..†. #...#.# #.#.#....## ###'###.###... #.###...# #.........#..###.###...# #.........#..........<.# #.........#.#####.###### You could see a worm and 2 hobgoblins. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 4 hobgoblins A ball python (D:2) 2 bats 2 rats (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | toasterman the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 98 | D:1 | Reached XP level 2. HP: 8/18 MP: 5/5 171 | D:1 | Learned a level 2 spell: Wereblood 730 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_rooms, hellmonk_ecumenical_altar_arch_garden D:2: layout_basic, chequers_serial_rivers_micro_d Action || total -------------------------++------- Melee: Unarmed || 6 Constrict || 8 Quarterstaff || 2 Tentacles || 7 Punch || 2 Kick || 1 Staff || 25 Cast: Beastly Appendage || 3 Wereblood || 1 Use: Potion || 2 Stab: Sleeping || 1 Armor: Skin || 7 Dodge: Dodged || 27