Dungeon Crawl Stone Soup version 0.33-a0-1179-g26fe8ce49a (webtiles) character file. Game seed: 12862068730630323713 207 tocco the Trooper (level 5, 0/35 HPs) Began as a Gargoyle Monk on Mar 31, 2025. Slain by Terence ... wielding a +0 short sword (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:27 (881 turns). tocco the Trooper (Gargoyle Monk) Turns: 881, Time: 00:03:27 Health: 0/35 AC: 6 Str: 16 XL: 5 Next: 85% Magic: 5/5 EV: 11 Int: 11 God: Gold: 36 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . a - +0 mace rCold . . . d - orb {light} rNeg + . . b - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: glowing A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Magical Staves f - a staff of alchemy h - the staff of Viny Eternal Vigilance {rElec rN+ Forge Air} (You found it on level 2 of the Dungeon) [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. Scrolls e - a scroll of noise g - a scroll of teleportation {unknown} j - a scroll of identify {unknown} Potions c - a potion of brilliance {unknown} i - a potion of haste {unknown} Skills: + Level 5.3 Fighting + Level 4.9 Maces & Flails - Level 2.5 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 0% 3d7 71% 3 Rending Blade Conj/Frge 0% 2d4 98% 4 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Sigmund misses you. You hit Sigmund. Sigmund is almost dead. Sigmund hits you with a +1 scythe of venom! * * * LOW HITPOINT WARNING * * * You hit Sigmund. You kill Sigmund! Reactivating autopickup. The ball python bites you but does no damage. The ball python closely misses you. Your Fighting skill increases to level 5! Your Maces & Flails skill increases to level 4! You have reached level 4! You feel clever. You have reached level 5! You hit the ball python. You kill the ball python! Okay, then. Okay, then. Sorry, you're not good enough to have a special ability. Unknown command. Terence looks scornfully at you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is lightly wounded. Terence barely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 short sword. You die... Terence says, "Finally, peace and quiet." # .. #. .. # ##'## @# .. ##...## .# .# ##.....## .# .. ##.......## .#.#.#. ###.........###....... ..'.........@)........ #........@####...#.# ##.......## ...# ##.....## ##.# ##...## . ##+## You could see Terence. Vanquished Creatures Sigmund (D:2) A ribbon worm (D:2) A dart slug (D:1) 6 endoplasms A giant cockroach (D:1) 5 goblins (D:1) 5 hobgoblins (D:1) 2 kobolds A quokka (D:1) 5 ball pythons 4 bats 2 frilled lizards (D:1) 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tocco the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 110 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 236 | D:1 | Reached XP level 3. HP: 7/24 MP: 3/3 372 | D:1 | Reached skill level 4 in Fighting 653 | D:2 | Identified the staff of Viny Eternal Vigilance {rElec rN+ | Forge Air} 859 | D:2 | Noticed Terence 859 | D:2 | Noticed Sigmund 874 | D:2 | Killed Sigmund 875 | D:2 | Reached skill level 5 in Fighting 875 | D:2 | Reached XP level 4. HP: 7/31 MP: 4/4 875 | D:2 | Reached XP level 5. HP: 8/35 MP: 5/5 881 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_rooms D:2: layout_loops_corners, basic_altar, minmay_rat_hole, uniq_robin, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 5 | 5.3 Maces & Flails | 4 | 4.9 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 91 | 5 || 96 Use: Scroll | 1 | || 1 Potion | 1 | || 1 Armour: Robe | 60 | 4 || 64 Dodge: Dodged | 77 | 1 || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 902 | 887 | 15 | 0 | 648 | 2 | 451.0 | Dungeon | 902 | 887 | 15 | 0 | 648 | 2 | 451.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 604 daAuts D:2: 298 daAuts