Dungeon Sprint DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 4788257542825944759 0 toji the Grave Robber (level 1, -6/13 HPs) Began as a Vampire Necromancer on Aug 13, 2024. Mangled by a water moccasin (8 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:00:10 (16 turns). toji the Grave Robber (Vampire Necromancer) Turns: 16, Time: 00:00:10 Health: -6/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 200 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no teleportation @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were in the Dungeon. You visited 1 branch You collected 200 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands i - a wand of quicksilver (5) j - a wand of iceblast (5) Scrolls g - 4 scrolls of blinking k - 3 scrolls of fog Potions b - 3 potions of magic c - a potion of curing d - 4 potions of heal wounds e - 4 potions of haste f - a potion of berserk rage h - a potion of resistance Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 32% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Uskayaw Xom Yredelemnul Shops: D ??:( Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History You have entered the arena! You will win if you kill everything that spawns (including allies). If it is a boss round, you only need to kill the boss in order to win. If it is a lightning round, you only need to survive! Welcome, toji the Vampire Necromancer. [Dungeon Sprint] Press ? for a list of commands and other information. Found 200 gold pieces. Found a staircase leading out of the dungeon. You now have 200 gold pieces. h - a potion of resistance; i - a wand of quicksilver (5) j - a wand of iceblast (5); e - 4 potions of haste (gained 3) d - 4 potions of heal wounds (gained 3); k - 3 scrolls of fog g - 4 scrolls of blinking (gained 3) There is a staircase leading out of the dungeon here. Found a shimmering blue altar of Sif Muna and an iron altar of Okawaru. Found an ancient bone altar of Kikubaaqudgha and a basalt altar of Yredelemnul. Found an opulent altar of Gozag and a shimmering altar of Xom. Get ready! Found Jishah's Staff Store and Xeteigh's Magic Scroll Shop. Found a sacrificial altar of Ru and a stormy altar of Qazlal. Found Ikatri's Must-Have Magic and Jioman's Magic Scroll Shop. Found a burning altar of Makhleb. ROUND 1! FIGHT! A scorpion comes into view. There is an iron altar of Okawaru here. A scorpion is nearby! A water moccasin comes into view. Found a hide-covered altar of Uskayaw. The water moccasin hisses angrily. The scorpion stings you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You barely miss the scorpion. You bite the scorpion, but do no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you! Ouch! That really hurt! You die... ##⌠⌠⌠## #.....# ##.....## ##∩.....∩## #∩.......∩# #_......._# #_......._# #_@s....._# ###S........### #⌠...........⌠# #.8.........8.### _......###......___ ......8.# #.8........ .........###.......... ......###...###....... #.<.# ....... You could see a water moccasin and a scorpion. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | toji the Vampire Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Found a shimmering blue altar of Sif Muna. 1 | D | Found an iron altar of Okawaru. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a basalt altar of Yredelemnul. 3 | D | Found an opulent altar of Gozag. 3 | D | Found a shimmering altar of Xom. 4 | D | Found a sacrificial altar of Ru. 4 | D | Found a stormy altar of Qazlal. 4 | D | Found Jishah's Staff Store. 4 | D | Found Xeteigh's Magic Scroll Shop. 5 | D | Found a burning altar of Makhleb. 5 | D | Found Ikatri's Must-Have Magic. 5 | D | Found Jioman's Magic Scroll Shop. 5 | D | Round 1. 8 | D | Noticed a scorpion 12 | D | Noticed a water moccasin 13 | D | Found a hide-covered altar of Uskayaw. 16 | D | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D: arena_sprint Action || total ---------------------------++------- Melee: Unarmed || 1 Bite || 1 Armour: Robe || 6