Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 9888166377489952658 4 trench the Vexing (level 1, 0/17 HPs) Began as a Gnoll Arcane Marksman on Nov 30, 2022. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:04:20 (84 turns). trench the Vexing (Gnoll Arcane Marksman) Turns: 84, Time: 00:04:20 Health: 0/17 AC: 2 Str: 9 XL: 1 Next: 60% Magic: 3/4 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 2.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 4.4 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 5.3 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 56% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 26% 3 Portal Projectile Hex/Tloc 16% N/A 26% 3 Cause Fear Hex 7% N/A 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The ball python is no longer moving slowly. The bat closely misses you. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat, p - ball python Aim: a bat (chance to affect: 71%) The bat seems to slow down. The bat hits you but does no damage. The bat closely misses you. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Slow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You closely miss the bat. The bat closely misses you. The bat misses you. A ball python comes into view. The bat attacks as you move away! The bat hits you but does no damage. The bat closely misses you. The bat attacks as you move away! The bat hits you. The bat hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * A frilled lizard comes into view. The ball python attacks as you move away! The ball python misses you. The jackal misses you. The bat barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python barely misses you. The bat barely misses you. The jackal barely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The bat hits you. You die... ..~≈~≈. #)r.S.. ~~≈~♣_.~≈~.~# #.##.## .~≈~~.~≈≈≈~.# #.##.## .~≈~≈l~≈≈~..# #.##.## .~≈~~~~≈≈≈..# ##.##.#. .~~~~~≈h~~~.# ##..##J#. ..~~........####...##... ...~...rSh.~.......#### ##@bS.r.#####.# ######## #.# #.# ∆ #.# .# You could see 2 jackals, a bat (slow), 2 ball pythons, a frilled lizard and 2 rats. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trench the Gnoll Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 77 | D:1 | Found a faded altar of an unknown god. 84 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_cross, chequers_ecumenical_altar_island Action || total -------------------------++------- Melee: Sling || 5 Fire: Sling || 9 Cast: Slow || 4 Armor: Robe || 4 Dodge: Dodged || 22