Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 12540864748306579953 286 trench the Magician (level 6, 0/45 HPs) Began as a Djinni Fire Elementalist on Dec 1, 2022. Slain by a crimson imp ... wielding a +2 dagger of chaos (20 damage) ... on level 4 of the Dungeon. The game lasted 00:32:45 (6716 turns). trench the Magician (Djinni Fire Elementalist) Turns: 6716, Time: 00:32:46 Health: 0/45 AC: 11 Str: 7 XL: 6 Next: 56% Gold: 125 EV: 13 Int: 24 God: SH: 0 Dex: 14 rFire + + + SeeInvis . w - +0 flail (protect) rCold x x . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . i - +0 helmet rElec . Harm . p - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ e - amulet of the acrobat HPRegen 0.15/turn r - ring of fire MPRegen 0.00/turn x - +6 ring of intelligence @: under a protective aura, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons w - a +0 flail of protection (weapon) Missiles d - 10 boomerangs (quivered) g - 31 stones v - 5 javelins Armour a - a +0 robe (worn) h - a scarf of shadows i - a +0 helmet (worn) p - a +0 cloak (worn) Jewellery e - an amulet of the acrobat (around neck) r - a ring of fire (left hand) x - a +6 ring of intelligence (right hand) Scrolls f - a scroll of fog {unknown} k - 3 scrolls of enchant weapon {unknown} l - 2 scrolls of fear m - a scroll of summoning n - 2 scrolls of magic mapping q - a scroll of immolation {unknown} s - a scroll of identify t - a scroll of vulnerability {unknown} Potions b - 4 potions of haste c - a potion of curing {unknown} j - 2 potions of might {unknown} o - a potion of heal wounds {unknown} u - a potion of degeneration {unknown} Skills: + Level 2.4 Fighting + Level 3.5 Dodging + Level 2.9 Stealth * Level 3.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 68% 2d8 3% 2 c - Conjure Flame Conj/Fire 34% 6-21 6% 3 d - Inner Flame Hex/Fire 34% N/A 6% 3 e - Flame Wave Conj/Fire 34% 2d10 21% 4 f - Necrotise Necr 92% 1d8 1% 1 g - Static Discharge Conj/Air 23% 3-6/arc 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Makhleb Xom Shops: D:4 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The crimson imp completely misses you. You hit the crimson imp but do no damage. The crimson imp is lightly wounded. The crimson imp hits you with a +2 dagger of chaos. You hit the crimson imp. The crimson imp is heavily wounded. The crimson imp hits you but does no damage. The crimson imp barely misses you. You barely miss the crimson imp. The crimson imp is moderately wounded. The crimson imp closely misses you. Your magical contamination has completely faded away. You closely miss the crimson imp. The crimson imp is moderately wounded. The crimson imp picks up a beetle and eats it. The crimson imp hits you but does no damage. You easily resist. The crimson imp barely misses you. You hit the crimson imp. The crimson imp is heavily wounded. The crimson imp barely misses you. You hit the crimson imp. The crimson imp is severely wounded. The crimson imp lashes its tail. The crimson imp hits you with a +2 dagger of chaos. You are electrocuted!! You die... #.## ##.....## #.# ##...## #.. ###'#### ##. ####....... #.## #........#. #####.###.##.#.#.# #_._#..##.##.....# #5..#...#.##....... #.@.#............#. ##'##...#.##.....#. #.....##.##....... ##...###.##....... ##### #.. .. ### # You could see a crimson imp. Vanquished Creatures A gnoll bouda (D:4) An orc wizard (D:4) 10 gnolls (D:4) 4 adders 2 worms 2 dart slugs 5 orcs 8 bats 6 endoplasms 4 giant cockroaches 10 goblins 7 hobgoblins 4 jackals (D:1) 4 quokkas 6 ball pythons 3 frilled lizards 7 kobolds 5 rats 89 creatures vanquished. Vanquished Creatures (others) 84 foxfires 84 creatures vanquished. Grand Total: 173 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trench the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | trench set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 396 | D:1 | Reached XP level 2. HP: 14/22 MP: 0/0 1126 | D:1 | Reached XP level 3. HP: 23/26 MP: 0/0 1126 | D:1 | Learned a level 1 spell: Necrotise 1561 | D:1 | Reached skill level 1 in Fighting 2600 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 4136 | D:3 | Reached XP level 5. HP: 32/37 MP: 0/0 4136 | D:3 | Learned a level 2 spell: Static Discharge 5266 | D:4 | Reached XP level 6. HP: 35/43 MP: 0/0 5991 | D:4 | Found a staircase to the Ecumenical Temple. 6610 | D:4 | Found Waler's Jewellery Shop. 6702 | D:4 | Found a burning altar of Makhleb. 6704 | D:4 | Found a shimmering altar of Xom. 6716 | D:4 | Slain by a crimson imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic D:2: layout_loops_cross, roderic_lattice_a, chequers_serial_rivers_small_3 D:3: layout_basic, minmay_misc_feat_diagonals D:4: layout_loops_corners, grunt_temple_overflow_champion_of_chaos, zin_statuary, minmay_temple_entry_sparse_star, serial_shops, shop Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.4 Stealth | 2 | 2.9 Spellcasting | 3 | 3.8 Dodging | 3 | 3.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 15 | || 15 Flail | | 8 || 8 Throw: Boomerang | 3 | 4 || 7 Stone | 1 | 1 || 2 Cast: Foxfire | 67 | 1 || 68 Scorch | 14 | 80 || 94 Conjure Flame | 2 | 17 || 19 Necrotise | | 14 || 14 Inner Flame | | 1 || 1 Use: Scroll | | 4 || 4 Potion | | 1 || 1 Armor: Robe | 8 | 7 || 15 Dodge: Dodged | 17 | 15 || 32