Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 13788903338294982046 168 trickyswaf the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on June 16, 2022. Slain by an orc ... wielding a +0 club (2 damage) ... on level 3 of the Dungeon. The game lasted 00:04:50 (1964 turns). trickyswaf the Conjurer (Deep Elf Conjurer) Turns: 1964, Time: 00:04:51 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 23% Magic: 5/14 EV: 13 Int: 25 God: Gold: 135 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.14/turn (no ring) @: flying A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of enchant weapon {unknown} d - 2 scrolls of holy word {unknown} e - a scroll of magic mapping {unknown} f - 2 scrolls of identify {unknown} g - a scroll of brand weapon {unknown} Potions h - a potion of brilliance {unknown} i - a potion of heal wounds {unknown} Skills: + Level 4.2 Dodging - Level 2.7 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Inner Flame Hex/Fire 6% N/A 26% 3 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Cause Fear Hex 3% N/A 63% 4 Discord Hex 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History * * * LOW HITPOINT WARNING * * * You barely miss something. Something hits you but does no damage. The orc hits you but does no damage. You feel less confused. Something completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger, wearing a +0 leather armour and quivering boomerangs (81% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * The orc misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 leather armour (81% to hit) The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) You hear some strange, mumbled words. Something tries to affect you, but you resist. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc The searing ray hits something. (Press . to maintain the ray.) You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. You die... ...###.##.# # #..........# .....##...## ....##.....## ...### #.. #.......# ...#. #. #.......# .... # #.......# ...# ##.....## ...# ##....@## ...#### #....o{)####...o.). #.......#..o.# #......)..#### #.......#### ...##...## .## ##### You could see an orc. Vanquished Creatures A phantom (D:2) An orc wizard (D:3) 2 adders (D:2) A worm (D:2) A dart slug (D:2) 2 orcs (D:3) 8 endoplasms 2 giant cockroaches 6 hobgoblins 2 kobolds (D:1) 2 quokkas 3 ball pythons (D:1) 4 bats 3 frilled lizards 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trickyswaf the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 363 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 521 | D:1 | Learned a level 2 spell: Searing Ray 1026 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/10 1257 | D:2 | Noticed a phantom 1263 | D:2 | Killed a phantom 1264 | D:2 | Reached skill level 5 in Conjurations 1264 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/12 1440 | D:2 | Found a faded altar of an unknown god. 1883 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/13 1964 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_rooms, hangedman_glass_teeth D:2: layout_rooms, nicolae_ecumenical_lake_church, kennysheep_pointless_box D:3: layout_rooms, serial_bayou_pond_c, kennysheep_nondescript Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.2 Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 56 | 26 || 82 Searing Ray | 5 | 3 || 8 Use: Potion | | 1 || 1 Armor: Robe | 1 | 3 || 4 Dodge: Dodged | 1 | 6 || 7