Seeded DCSS version 0.32-a0-38-gb04dd89b9b (webtiles) character file. Game seed: 7 (custom seed) 0 tristin the Conjurer (level 1, -2/14 HPs) Began as a Demigod Conjurer on Jan 23, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (74 turns). tristin the Conjurer (Demigod Conjurer) Turns: 74, Time: 00:00:39 Health: -2/14 AC: 3 Str: 8 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe c - a +0 cloak (worn) d - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Okay, then. You see here a +0 robe. You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 robe. x5 You finish putting on your +0 robe. You see here 8 stones. You see here a human skeleton. An endoplasm comes into view. Found a dented diamond amulet. A bat comes into view. Found 6 boomerangs. The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is lightly wounded. The bat closely misses you. The bat completely misses you. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The bat misses you. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The bat hits you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The bat hits you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The bat misses you. The endoplasm freezes you. You are frozen. You die... #..#..(# ##.. ...## .......... .# ....#... .# #.".... .# #.....# .# #.bJ# .# ♣♣♣♣♣ #..@###.# #♣♣♣♣...♣♣♣♣#.......###.# #...........#..##.......# #...........#.# #.####### #.8).8(8..8.#. #.# #..÷÷.......#.# #.# #.......÷...#.###.# #.8..8.8..8.#.....# #...........#.###.# You could see an endoplasm and a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tristin the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 74 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven Action || total ---------------------------++------- Melee: Unarmed || 5 Stab: Sleeping || 1 Armour: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 25 | 49 | 0 | 0 | 1 | 74.0 | Dungeon | 74 | 25 | 49 | 0 | 0 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 74 daAuts