Dungeon Crawl Stone Soup version 0.30.0-19-g36f170ea60 (webtiles) character file. Game seed: 8919856614976862232 0 tsMfbOW2 the Chiller (level 1, 14/14 HPs) Began as a Meteoran Wanderer on May 28, 2023. Got out of the dungeon alive. The game lasted 00:00:25 (1 turns). tsMfbOW2 the Chiller (Meteoran Wanderer) Turns: 1, Time: 00:00:25 Health: 14/14 AC: 6 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 8 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 scale mail (worn) Potions b - a potion of berserk rage Skills: + Level 2.4 Armour + Level 1.0 Stealth + Level 1.3 Spellcasting + Level 1.2 Translocations + Level 4.3 Ice Magic + Level 1.2 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 52% 1d6 19% 1 Apportation Tloc 8% N/A 56% 1 Frozen Ramparts Ice 26% 1d4 50% 3 Vhi's Electric Charge Tloc/Air 4% N/A 95% 3 Ice Form Ice/Tmut 7% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 599 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Welcome, tsMfbOW2 the Meteoran Wanderer. Are you destined to find the splendid Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of berserk rage, a +0 scale mail; and the following spells available to memorise: Freeze, Apportation, Frozen Ramparts, Vhi's Electric Charge, Ice Form. You don't know any spells. Okay, then. You aren't carrying any items that you can evoke. Hit: a) +0 club Press: ? - help, Dir - move target, f - you Okay, then. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! , * , ** , , * * , *** * * *** , , ,, , * * #+##, #@.#** #..# * ####*, , ,, , * ,, , , ,, , * * * ,* , , * * There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tsMfbOW2 the Meteoran Wanderer began the quest for the Orb. 0 | D:1 | tsMfbOW2 set off with the following items: a +0 club, a | potion of berserk rage, a +0 scale mail; and the following | spells available to memorise: Freeze, Apportation, Frozen | Ramparts, Vhi's Electric Charge, Ice Form. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, ebering_ecumenical_altar_hall, minmay_misc_feat_columns