Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16398020962759869706 24 tself55 the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Jan 3, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:07 (556 turns). tself55 the Conjurer (Deep Elf Conjurer) Turns: 556, Time: 00:01:07 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 79% Magic: 4/8 EV: 11 Int: 22 God: Gold: 33 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of teleportation {unknown} g - a scroll of enchant armour {unknown} Potions b - a potion of magic c - 2 potions of attraction {unknown} d - a potion of heal wounds {unknown} e - a potion of enlightenment {unknown} Skills: + Level 2.9 Dodging + Level 3.0 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 3% N/A 19% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Ignite Poison Fire/Alch 3% N/A 75% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (100% to hit) The searing ray hits the dart slug! You kill the dart slug! (Press . to maintain the ray.) Your Stealth skill increases to level 3! You start resting. HP restored. Magic restored. A goblin comes into view. It is wielding a +0 dagger. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin! You kill the goblin! g - a scroll labelled GOOTES FAISIL A frilled lizard comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Found 4 stones. A dart slug comes into view. Found a leather armour. A dart slug is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (asleep, 100% to hit) The searing ray hits the dart slug! You kill the dart slug! (Press . to maintain the ray.) You finish channelling your searing ray. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...........† ###########.#.#####.# #######.............##..... ........#########.........# ######..............##.#### #.)....#.############.# #.###...#.## #.# †.......#.# #.# .###.#..@## #># #......†...# #.# #.##.#####.# ..# ... #.# .## ### .( # .#. ##### .[# ###.... # # ##...⌠.. ##....... There were no monsters in sight! Vanquished Creatures 3 dart slugs (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tself55 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 306 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 321 | D:1 | Learned a level 2 spell: Searing Ray 556 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring, nrook_loot_triangle Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total ---------------------------++------- Cast: Magic Dart || 22 Searing Ray || 6 Armour: Robe || 3