Dungeon Crawl Stone Soup version 0.31-a0-965-g8a8ce12e04 (webtiles) character file. Game seed: 16421380501794419661 153 tsujin the Magician (level 5, -5/36 HPs) Began as a Djinni Conjurer on Oct 26, 2023. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 4 of the Dungeon. The game lasted 00:05:59 (2510 turns). tsujin the Magician (Djinni Conjurer) Turns: 2510, Time: 00:06:00 Health: -5/36 AC: 2 Str: 6 XL: 5 Next: 61% Gold: 72 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 202 gold pieces. You spent 130 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of fire Wands c - a wand of digging (1) Scrolls i - a scroll of fear Potions b - 3 potions of heal wounds e - a potion of attraction {unknown} f - a potion of curing h - a potion of ambrosia {unknown} j - a potion of cancellation {unknown} Skills: + Level 0.8 Fighting + Level 2.5 Dodging + Level 1.9 Stealth * Level 4.8 Spellcasting * Level 4.8 Conjurations * Level 4.8 Hexes Level 0.0 Charms * Level 4.8 Summonings * Level 4.8 Necromancy * Level 4.8 Translocations * Level 4.8 Transmutations * Level 4.8 Fire Magic * Level 4.8 Ice Magic * Level 4.8 Air Magic * Level 4.8 Earth Magic * Level 4.8 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Dazzling Flash Conj/Hex 50% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d9 16% 4 e - Iskenderun's Mystic Conj/Tloc 25% 2d7 16% 4 f - Freeze Ice 100% 1d10 1% 1 g - Lesser Beckoning Tloc 50% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Shops: D:2 ! Annotations: D:3 2 transporters, Cadnt's ghost, amateur MiHu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, p - orc warrior The searing ray hits the orc warrior but does no damage. (Press . to maintain the ray.) The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray misses the orc warrior. The searing ray misses the orc. The orc warrior hits you with a +0 mace! The searing ray hits the orc warrior but does no damage. The searing ray hits the orc! You kill the orc! The orc warrior barely misses you. The searing ray hits the orc warrior! The orc warrior is moderately wounded. The searing ray hits the orc priest! The orc priest is severely wounded. You finish channelling your searing ray. The orc warrior hits you with a +0 mace. The orc warrior hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You fade into invisibility! There are monsters nearby! There are monsters nearby! A magic dart appears from out of thin air! The magic dart hits the orc warrior. An orc priest is nearby! An orc priest is nearby! An orc wizard appears from thin air! Reactivating autopickup. There is a stone staircase leading up here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail (severely wounded, unable to see you, 100% to hit) The magic dart hits the orc priest. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #......# #.......# #.# # #..#.#.####.......# ####o# #..#.#.##.......### #....# #..#.#.##.#####.# #.#### #..#.#.##<#####.# #o# #..#.#.##.#..##.# #.# #......##.#..##.# #.# ###.#...<.....#.#####.# #...###...@...oo.o..# ##### ###...######### ##### You could see an orc priest (unable to see you), an orc wizard (unable to see you) and an orc (unable to see you). Vanquished Creatures A scorpion (D:4) 3 adders 2 worms 3 dart slugs 2 orcs (D:4) 2 ball pythons (D:3) 6 endoplasms 2 giant cockroaches 5 hobgoblins 5 kobolds 5 quokkas 5 bats 2 frilled lizards 4 goblins 4 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tsujin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | tsujin set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 111 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 830 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 830 | D:2 | Learned a level 1 spell: Freeze 953 | D:2 | Found a faded altar of an unknown god. 1222 | D:2 | Found Zaerosh's Distillery. 1232 | D:2 | Bought a potion of heal wounds for 50 gold pieces 1232 | D:2 | Bought a potion of curing for 30 gold pieces 1232 | D:2 | Bought a potion of heal wounds for 50 gold pieces 1670 | D:3 | Reached XP level 4. HP: 31/31 MP: 0/0 2005 | D:3 | Noticed Cadnt's ghost (amateur MiHu) 2006 | D:3 | Noticed an ogre 2007 | D:3 | Found a transporter. 2009 | D:3 | Found a transporter. 2320 | D:4 | Found a burning altar of Makhleb. 2387 | D:4 | Noticed a scorpion 2392 | D:4 | Killed a scorpion 2393 | D:4 | Reached XP level 5. HP: 26/36 MP: 0/0 2393 | D:4 | Learned a level 2 spell: Lesser Beckoning 2451 | D:4 | Noticed an orc warrior 2510 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, serial_forest, infiniplex_forest_split, infiniplex_forest_diagonal, infiniplex_forest_straight_3, infiniplex_forest_corner_1, infiniplex_forest_clump_medium, infiniplex_forest_straight_5, infiniplex_forest_lined_1, infiniplex_forest_clump_curved, infiniplex_forest_corner_1, infiniplex_forest_straight_3 D:2: layout_loops_ring, shapermc_ecumenical_altar_acropolis, serial_shops, nicolae_shop_hallway_stairs, serial_bayou_crossing D:3: layout_basic, gammafunk_ghost_smash, serial_glass, glass_columns_c, glass_columns_c D:4: layout_loops_cross, lemuel_crystal_altar, nicolae_yredelemnul_ghost_church, minmay_temple_entry_nine_rooms, guppyfry_early_orc_mine Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Transmutations | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Poison Magic | 4 | 4.8 Fighting | | 0.8 Dodging | | 2.5 Stealth | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 69 | 36 || 105 Searing Ray | | 6 || 6 Use: Scroll | 4 | 1 || 5 Potion | | 1 || 1 Armour: Robe | 1 | 6 || 7 Dodge: Dodged | 7 | 3 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2508 | 2406 | 102 | 0 | 2116 | 4 | 627.0 | Dungeon | 2508 | 2406 | 102 | 0 | 2116 | 4 | 627.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 825 daAuts D:2: 796 daAuts D:3: 634 daAuts D:4: 251 daAuts