Dungeon Crawl Stone Soup version 0.31-a0-965-g8a8ce12e04 (webtiles) character file. Game seed: 11865488924462146797 0 tsujin the Stinger (level 1, 15/15 HPs) Began as a Djinni Conjurer on Oct 26, 2023. Got out of the dungeon alive. The game lasted 00:01:24 (116 turns). tsujin the Stinger (Djinni Conjurer) Turns: 116, Time: 00:01:24 Health: 15/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Talismans c - a talisman of death Scrolls b - a scroll of identify {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes Level 0.0 Charms * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Transmutations * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d7 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, tsujin the Djinni Conjurer. Are you destined to find the wondrous Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, Iskenderun's Mystic Blast. Could not explore, unopened door. You reach down and open the door. There is an open door here. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. b - a scroll labelled SOTSUA XEISAUTIA You see here a talisman of death. c - a talisman of death You begin transforming. You continue transforming. x3 Your flesh twists and warps into a mockery of life! HP restored. You take 14 damage, and have 1/1 hp. MASSIVE DAMAGE!! You begin untransforming. You continue untransforming. x3 You feel your undeath return to normal. You start resting. HP restored. Health restored: 15 Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. As you open the door, it creaks loudly! There is an open door here. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Okay, then. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! ########## ....#...# ###..#...# # #....#'### ##.#.⌠....#.# #......#..#.# #......####.'.# ###......#..#.# ##.#.⌠....#@# #.#....#+### #.###..# # ....# ###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tsujin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | tsujin set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 116 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_rooms Action || total ---------------------------++------- Form: || 1 Death || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 116 | 116 | 0 | 61 | 5 | 1 | 116.0 | Dungeon | 116 | 116 | 0 | 61 | 5 | 1 | 116.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 116 daAuts