Dungeon Crawl Stone Soup version 0.32-a0-1339-g925b980f54 (webtiles) character file. Game seed: 17028603525098727304 2 tswn the Vexing (level 1, 0/15 HPs) Began as a Merfolk Hexslinger on June 8, 2024. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:41 (67 turns). tswn the Vexing (Merfolk Hexslinger) Turns: 67, Time: 00:00:41 Health: 0/15 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 2/2 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -13) A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 sling e - a +0 dagger (weapon) Armour c - a +0 robe (worn) Jewellery d - a ring of see invisible Scrolls b - a scroll of poison Skills: + Level 1.3 Fighting * Level 0.1 Short Blades - Level 1.5 Ranged Weapons - Level 2.6 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is severely wounded. The goblin closely misses you. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! You see here a +0 dagger. e - a +0 dagger (weapon) Unknown command. You open the door. A frilled lizard comes into view. There is an open door here. The frilled lizard misses you. You miss the frilled lizard. The frilled lizard closely misses you. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! A goblin comes into view. It is wielding a +2 dagger of venom. The goblin shouts! The goblin hits you with a +2 dagger of venom. You closely miss the goblin. The goblin hits you with a +2 dagger of venom. You are poisoned. You miss the goblin. You feel sick. The goblin hits you with a +2 dagger of venom. You are lethally poisoned! You hit the goblin but do no damage. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin misses you. You aren't carrying any potions. You hit the goblin. The goblin is moderately wounded. You die... ....... ..... ..... ... ... #######.####### .......g....... #.#.@############ #...............# #####..#####....#.##### .................'...... #####...#####....#.##### #...# #....#.# .....# #..†.#.# .......# ######.# #####.## ... You could see a goblin. Vanquished Creatures A goblin (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 67 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic, serial_shops, nicolae_shop_hallway_plus, chequers_serial_rivers_small_a D:2: layout_basic, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_clump_double, infiniplex_forest_straight_4, infiniplex_forest_zigzag_2, infiniplex_forest_pool, infiniplex_forest_3_way, chequers_mini_garden, uniq_sigmund Action || total ---------------------------++------- Melee: Dagger || 7 Fire: Sling || 7 Armour: Robe || 7 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 46 | 22 | 0 | 0 | 2 | 34.0 | Dungeon | 68 | 46 | 22 | 0 | 0 | 2 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 52 daAuts D:2: 15 daAuts