Dungeon Crawl Stone Soup version 0.32-a0-1407-g9bcd2ff519 (webtiles) character file. Game seed: 2588015235590771559 0 tswn the Sneak (level 1, 9/9 HPs) Began as a Felid Alchemist on June 12, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:36 (40 turns). tswn the Sneak(Felid Alchemist) Turns: 40, Time: 00:00:36 Health: 9/9 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 16 Int: 18 God: Gold: 4 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 4 gold pieces. Inventory: Potions a - a potion of magic Skills: - Level 2.6 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 0.8 Conjurations + Level 2.6 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 11% N/A 52% 4 Sticky Flame Fire/Alch 6% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History There is an open door here. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found 5 poisoned darts. An adder comes into view. Found a stone staircase leading down. Found 10 gold pieces. The adder hisses angrily. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! The sting misses the adder. The sting hits the adder. The adder is poisoned. The adder is lightly wounded. The adder barely misses you. The adder closely misses you. You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder closely misses you. The sting misses the adder. The adder barely misses you. You are out of magic! You are out of magic! You scratch the adder but do no damage. The adder is moderately wounded. The adder bites you. You completely miss the adder. The adder is heavily wounded. The adder bites you. The adder closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. The adder looks more healthy. Unknown command. You die... You feel sick. You rejoin the land of the living... Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########### .......@..+ ########### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Felid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 39 | D:2 | Succumbed to an adder's poison 39 | D:2 | Lost a life (0 lives remaining) 40 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic D:2: layout_basic, basic_altar, nrook_campfire Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Sting || 3 Armour: Skin || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 15 | 24 | 0 | 0 | 2 | 19.5 | Dungeon | 39 | 15 | 24 | 0 | 0 | 2 | 19.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts D:2: 13 daAuts