Dungeon Crawl Stone Soup version 0.32-a0-1475-g523ca51177 (webtiles) character file. Game seed: 5095255600190021637 17 tswn the Vexing (level 2, -1/23 HPs) Began as a Merfolk Hexslinger on June 18, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (158 turns). tswn the Vexing(Merfolk Hexslinger) Turns: 158, Time: 00:00:24 Health: -1/23 AC: 2 Str: 7 XL: 2 Next: 62% Magic: 3/3 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail, clever 1, subdued magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - 4 scrolls of poison d - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} Potions g - a potion of degeneration {unknown} Skills: + Level 2.8 Fighting - Level 1.5 Ranged Weapons - Level 2.6 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 8% 2 Sigil of Binding Hex 8% N/A 17% 3 Inner Flame Hex/Fire 5% N/A 28% 3 Cause Fear Hex 4% N/A 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Your mind is acute. (Int +4, Str/Dex -1) Your spells are a little easier to cast, but a little less powerful. Message History The jackal barks! You shoot a sling bullet. The sling bullet hits the jackal but does no damage. You hear a shout! The jackal pauses to sniff the ground. You shoot a sling bullet. The sling bullet barely misses the jackal. You shoot a sling bullet. The sling bullet closely misses the jackal. x2 The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet closely misses the jackal. The jackal barks! The jackal bites you. The hobgoblin hits you. The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. The jackal bites you. The hobgoblin hits you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you. The jackal bites you. The hobgoblin barely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Your connection to magic feels subdued. You feel clever. The jackal bites you. You die... #..# .. g #..... .. #..#. .>. . #####... ...... . ......#...... .. #..#........ ... #(.#$# .# ..#.####..#h###.####. ...........hh@g...... # #..h....#.###.####. .#...#.....).#.# .. .#...#.####..#.# ## .....#.####..#.# ........†......# .....#.####..#.#### ...# #.####..#..... ...#.#.........### You could see 3 jackals and a hobgoblin. Vanquished Creatures A gnoll (D:1) 3 goblins (D:1) A jackal (D:1) 2 bats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 67 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/3 157 | D:1 | HP: 1/23 [hobgoblin (3)] 158 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 158 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 158 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, serial_shops, nicolae_shop_crystal, st_stairs_4 Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.8 Ranged Weapons | | 1.5 Dodging | | 2.6 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.6 Action || total ---------------------------++------- Fire: Sling || 27 Use: Potion || 1 Armour: Robe || 21 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 166 | 166 | 0 | 0 | 108 | 1 | 166.0 | Dungeon | 166 | 166 | 0 | 0 | 108 | 1 | 166.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 166 daAuts