Dungeon Crawl Stone Soup version 0.32-a0-1483-gdbccd6685e (webtiles) character file. Game seed: 7245873703718321185 4 tswn the Gusty (level 1, 0/13 HPs) Began as a Coglin Air Elementalist on June 20, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (51 turns). tswn the Gusty(Coglin Air Elementalist) Turns: 51, Time: 00:00:31 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: very slightly contaminated, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting + Level 1.0 Conjurations * Level 2.9 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 16% 2 Swiftness Air 9% N/A 22% 3 Airstrike Air 4% 2d(1-17) 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Magic courses through your body. The jackal closely misses you. x2 Unknown command. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line The zap hits the jackal. The jackal is heavily wounded. The zap hits the jackal. You kill the jackal! The zap misses the jackal. The jackal barely misses you. The jackal misses you. Your Conjurations skill increases to level 1! Unknown command. Unknown command. Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line The zap hits the jackal. The jackal is severely wounded. The zap hits the jackal. You kill the jackal! The jackal completely misses you. The jackal barely misses you. Unknown command. Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (55% to hit) The zap hits the jackal. The jackal is moderately wounded. The jackal misses you. Unknown command. Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 55% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal misses you. x2 Unknown command. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You die... # ####.#### #@h...... #.#....## ###†# .#... ###...# .# # #...####.# ###......#.## ##?$..P.P....## ##....PPPPP.P..# ##..PPP♣PPPP.PP.# You could see a jackal. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tswn the Coglin Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 48 | D:1 | Reached skill level 1 in Conjurations 51 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_rooms Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Air Magic | | 2.9 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Shock || 7 Use: Potion || 1 Armour: Robe || 13 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 18 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 18 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts