Dungeon Crawl Stone Soup version 0.32-a0-1018-gb024fe692e (webtiles) character file. Game seed: 13755304654433896032 966 tuffenuff the Shield-Bearer (level 8, -7/64 HPs) Began as a Formicid Fighter on Apr 26, 2024. Mangled by a crocodile (10 damage) ... in a sewer. The game lasted 00:04:36 (4460 turns). tuffenuff the Shield-Bearer (Formicid Fighter) Turns: 4460, Time: 00:04:36 Health: -7/64 AC: 6 Str: 23 XL: 8 Next: 38% Magic: 8/8 EV: 9 Int: 8 God: Gold: 211 SH: 7 Dex: 13 Spells: 7/7 levels left rFire . . . o - +0 broad axe rCold + . . r - +2 buckler rNeg . . . n - +0 ring mail {rC+} rPois . (helmet unavailable) rElec . k - scarf {+Inv} rCorr . (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth + s - ring of willpower HPRegen 0.30/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Evoke Invisibility You were in a sewer. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 211 gold pieces. Inventory: Hand Weapons a - a +0 war axe o - a +0 broad axe (weapon) Missiles c - 4 javelins Armour b - a +0 scale mail k - a scarf of invisibility (worn) n - a +0 ring mail of cold resistance (worn) r - a +2 buckler (worn) Jewellery s - a ring of willpower (left hand) Wands j - a wand of paralysis (8) Scrolls f - 3 scrolls of blinking {unknown} g - a scroll of amnesia {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of enchant armour {unknown} l - 3 scrolls of teleportation m - 2 scrolls of noise {unknown} p - a scroll of revelation {unknown} Potions d - a potion of might e - a potion of cancellation q - 2 potions of attraction t - 3 potions of enlightenment Skills: + Level 5.8 Fighting + Level 4.7 Axes + Level 5.8 Armour + Level 6.9 Shields + Level 2.3 Evocations You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 61% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 75% 2 Jinxbite Hex 0% N/A 75% 2 Lesser Beckoning Tloc 0% N/A 75% 2 Momentum Strike Conj/Tloc 0% 3d8 75% 2 Searing Ray Conj 0% 2d4 75% 2 Passwall Erth 0% N/A 93% 3 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Blink Tloc Unusable N/A N/A 2 Swiftness Air Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the crocodile! The crocodile is severely wounded. You block the crocodile's attack. You slash the crocodile! The crocodile is almost dead. The rat twitches its whiskers. You block the crocodile's attack. You completely miss the crocodile. The crocodile is almost dead. The crocodile closely misses you. The crocodile bites you! You miss the crocodile. The crocodile is almost dead. The crocodile bites you but does no damage. You barely miss the crocodile. The crocodile is almost dead. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You completely miss the crocodile. The crocodile is almost dead. You block the crocodile's attack. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You barely miss the crocodile. The crocodile is almost dead. The crocodile bites you! You die... ####### ##.....## #..###@†# ######~~# ##l# ###.....~≈# rr# ##...~###### lr#~ ###...~~#≈≈≈ ~~~~~~ ≈#..~~≈≈≈# ..#~ ≈##~~≈#### ..### #~†≈## ..# #≈≈#.# You could see a crocodile, a frilled lizard and 3 rats. Vanquished Creatures Sigmund (D:3) A crocodile (Sewer) A scorpion (D:4) 2 howler monkeys (D:5) An iguana (D:4) Ijyb (D:4) 4 orc wizards Natasha (thrice) (D:3) A sickly merfolk siren (Sewer) 3 gnolls 6 river rats (Sewer) 9 adders A shadow imp (D:4) 3 ribbon worms 4 dart slugs 4 orcs 7 bats 4 endoplasms 7 giant cockroaches 11 goblins 9 hobgoblins 5 jackals 4 quokkas (Sewer) 17 ball pythons 8 frilled lizards 6 kobolds 22 rats 145 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:5) 1 creature vanquished. Grand Total: 146 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tuffenuff the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 94 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 403 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 855 | D:1 | Reached XP level 4. HP: 25/37 MP: 4/4 1331 | D:2 | Reached XP level 5. HP: 42/42 MP: 5/5 1505 | D:2 | Reached skill level 5 in Shields 2156 | D:3 | Noticed Sigmund 2186 | D:3 | HP: 2/42 [Sigmund/+0 scythe (10)] 2190 | D:3 | Killed Sigmund 2191 | D:3 | Reached XP level 6. HP: 4/49 MP: 6/6 2225 | D:3 | Noticed Natasha 2398 | D:3 | Killed Natasha 2615 | D:3 | Noticed Natasha 2622 | D:3 | Killed Natasha 2623 | D:3 | Reached XP level 7. HP: 45/55 MP: 7/7 2795 | D:3 | Noticed Natasha 2800 | D:3 | Killed Natasha 2859 | D:4 | Reached skill level 5 in Fighting 2866 | D:4 | Reached skill level 5 in Armour 3055 | D:4 | Noticed Ijyb 3071 | D:4 | Killed Ijyb 3072 | D:4 | Reached skill level 6 in Shields 4026 | D:4 | Reached skill level 1 in Evocations 4053 | D:5 | Entered Level 5 of the Dungeon 4075 | D:5 | Reached XP level 8. HP: 60/63 MP: 8/8 4149 | D:5 | Found a glowing drain. 4153 | Sewer | Entered a sewer 4459 | Sewer | HP: 2/64 [crocodile (12)] 4460 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_ring D:2: minmay_chambers_of_twos, layout_basic D:3: minmay_skewed_foursquare, layout_basic, uniq_sigmund, uniq_natasha D:4: layout_cave_pods, uniq_ijyb D:5: cheibrodos_two_vegetables, layout_loops_ring, marbit_many_paths, mainiacjoe_sewer_entry_somewhere_in_here_2 Sewer: sewer_sea Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 4 5 | 5.8 Armour | 4 5 | 5.8 Axes | 3 4 | 4.7 Shields | 5 6 | 6.9 Evocations | 1 2 | 2.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: War axe | 95 | 26 | || 121 Broad axe | | 108 | 200 || 308 Ability: Dig | | 1 | 1 || 2 Use: Potion | | 2 | 1 || 3 Armour: Scale mail | 98 | 3 | || 101 Ring mail | | 86 | 149 || 235 Dodge: Dodged | 30 | 66 | 96 || 192 Block: Buckler | 26 | 30 | 81 || 137 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4674 | 4508 | 166 | 436 | 2912 | 6 | 779.0 | Dungeon | 4315 | 4149 | 166 | 436 | 2743 | 5 | 863.0 | Sewer | 359 | 359 | 0 | 0 | 169 | 1 | 359.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1253 daAuts D:2: 1126 daAuts D:3: 950 daAuts D:1: 854 daAuts Sewer: 359 daAuts D:5: 130 daAuts