Seeded DCSS version 0.29-a0-555-g3b24f45cc1 (webtiles) character file. Game seed: 6095950648810479902 (custom seed) 110 turdburglar the Caller (level 4, 0/31 HPs) Began as a Merfolk Summoner on June 8, 2022. Killed from afar by a white imp (11 damage) ... with a puff of frost ... on level 6 of the Dungeon. The game lasted 00:10:13 (4075 turns). turdburglar the Caller (Merfolk Summoner) Turns: 4075, Time: 00:10:13 Health: 0/31 AC: 5 Str: 8 XL: 4 Next: 91% Magic: 1/7 EV: 10 Int: 16 God: Gold: 718 SH: 0 Dex: 14 Spells: 2/8 levels left rFire . . . SeeInvis . o - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 718 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 hunting sling o - a +0 short sword (weapon) Armour c - a +0 ring mail (worn) j - a +0 robe Scrolls g - a scroll of teleportation Potions d - 3 potions of heal wounds {unknown} e - a potion of berserk rage {unknown} f - 2 potions of ambrosia h - a potion of mutation {unknown} i - 2 potions of curing {unknown} k - a potion of magic l - 2 potions of flight {unknown} m - a potion of cancellation {unknown} r - a potion of might {unknown} Skills: + Level 0.7 Fighting + Level 1.1 Short Blades + Level 0.5 Slings + Level 0.9 Armour + Level 3.4 Dodging + Level 2.3 Stealth + Level 0.2 Unarmed Combat + Level 2.5 Spellcasting + Level 4.7 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 9% 1 b - Call Imp Summ 17% N/A 13% 2 c - Call Canine Familiar Summ 17% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 2% N/A 67% 2 Summon Guardian Golem Hex/Summ 9% N/A 56% 3 Summon Lightning Spire Summ/Air 9% N/A 92% 4 Lightning Bolt Conj/Air 1% 1d12 100% 5 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Really abort (and waste the scroll)? Okay, then. A white imp comes into view. The white imp shouts! The white imp shouts, "Submit, thou foppish earth-vexing bootlicker!" Casting: Summon Small Mammal (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The white imp gestures at you. The puff of frost hits your crimson imp! Your crimson imp is frozen! Your crimson imp dies! Your crimson imp disappears in a puff of smoke! Casting: Call Imp (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The white imp gestures at you. The puff of frost hits your bat! Your bat dies! Your bat's corpse disappears in a puff of smoke! Unknown command. Casting: Summon Small Mammal (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Casting: Call Imp (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the white imp. The white imp is heavily wounded. Your crimson imp blinks! The white imp gestures at you. The puff of frost hits you! You hit the white imp. The white imp is severely wounded. The white imp hits you. The white imp freezes you. You hit the white imp. The white imp is almost dead. Your crimson imp blinks! The white imp gestures at you. The puff of frost hits you! You die... ####### #.....####... #..§..5....# #....@# #.....### #.......# ####5##.# #.# .# #.. . #### ## You could see a white imp (ally target) and a friendly crimson imp (summoned). Vanquished Creatures A gnoll (D:2) An adder (D:3) A worm (D:3) A dart slug (D:1) 2 ball pythons 3 bats 4 endoplasms (D:1) 3 goblins 4 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 2 kobolds 2 rats (D:1) 29 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 gnolls (D:2) A worm (D:2) 3 bats (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:2) A goblin (D:2) 3 hobgoblins (D:1) A frilled lizard (D:2) 2 kobolds 4 rats 23 creatures vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turdburglar the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 416 | D:1 | Reached XP level 2. HP: 9/19 MP: 3/5 858 | D:1 | Found a faded altar of an unknown god. 1419 | D:1 | Reached XP level 3. HP: 13/25 MP: 4/6 2427 | D:1 | Identified a scroll of acquirement 2427 | D:1 | Acquired 600 gold pieces 3140 | D:2 | Reached XP level 4. HP: 31/31 MP: 4/7 3197 | D:2 | Learned a level 2 spell: Call Imp 3201 | D:2 | Learned a level 3 spell: Call Canine Familiar 3950 | D:3 | Reached skill level 1 in Short Blades 4060 | D:3 | You fall into a shaft and drop 3 floors! 4075 | D:6 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_ring, basic_ecumenical_altar D:2: layout_rooms, minmay_misc_feat_iff, grunt_ministairs_9, hex_medium, corexii_leaking_fountain D:3: layout_basic, mainiacjoe_overflow_big_doors, ebering_ghost_disaster_area, hex_large D:6: layout_loops_cross, general_overflow_altar, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_boulevard, uniq_edmund, uniq_duvessa Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.4 Short Blades | 1 | 1.1 Fighting | | 0.7 Slings | | 0.5 Armour | | 0.9 Stealth | | 2.3 Unarmed Combat | | 0.2 Spellcasting | | 2.5 Summonings | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 67 | || 67 Dagger | 106 | 8 || 114 Short sword | | 33 || 33 Fire: Hunting sling | 8 | || 8 Cast: Summon Small Mamm | 33 | 11 || 44 Call Imp | | 9 || 9 Use: Scroll | 2 | 6 || 8 Stab: Distracted | 1 | 1 || 2 Armor: Ring mail | 89 | 19 || 108 Robe | 3 | || 3 Dodge: Dodged | 111 | 32 || 143 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4076 | 4005 | 71 | 2104 | 1173 | 4 | 1019.0 | Dungeon | 4076 | 4005 | 71 | 2104 | 1173 | 4 | 1019.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2489 daAuts D:2: 1429 daAuts D:3: 141 daAuts D:6: 14 daAuts