Dungeon Crawl Stone Soup version 0.29-a0-617-g7a6b98fccd (webtiles) character file. Game seed: 7153155422022520997 23 turdburglar the Conjurer (level 3, 19/19 HPs) Began as a Tengu Conjurer on June 17, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:02:42 (1564 turns). turdburglar the Conjurer (Tengu Conjurer) Turns: 1564, Time: 00:02:43 Health: 19/19 AC: 3 Str: 7 XL: 3 Next: 0% Magic: 7/7 EV: 12 Int: 20 God: Gold: 40 SH: 0 Dex: 10 Spells: 0/6 levels left rFire . . . SeeInvis . a - +2 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . j - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . k - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slow A: beak, talons 3, clumsy 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +2 dagger of draining (weapon) Missiles f - a throwing net Armour j - a +0 robe (worn) k - a +0 cloak (worn) Potions b - a potion of magic d - 2 potions of mutation i - 2 potions of curing Skills: + Level 2.2 Dodging + Level 2.0 Stealth * Level 2.1 Spellcasting * Level 6.2 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Dazzling Flash Conj/Hex 28% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Sif Muna Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You are clumsy. (Dex -2) Message History You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. This spell is extremely dangerous to cast! Memorise Dazzling Flash, consuming 3 spell levels and leaving 0? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of ambrosia. You are confused. You feel invigorated. Okay, then. You nearly stumble into some deep water! You start waiting. You feel less invigorated. You feel less confused. You start waiting. Done waiting. You start waiting. Done waiting. It was a potion of lignification. You turn into a tree. Your +0 cloak melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. Unknown command. You start waiting. Your transformation is almost over. HP restored. You feel less wooden. Your +0 cloak unmelds from your body. Your +0 robe unmelds from your body. Why would you want to do that? Why would you want to do that? It was a potion of mutation. You feel extremely strange. You feel clumsy. Unknown command. You start waiting. Done waiting. You start waiting. Done waiting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #≈≈≈≈≈≈≈≈≈..#<.# #.# #.##. #≈≈≈≈≈≈≈≈≈≈.##.#####.#####.##. #≈≈≈≈≈≈≈≈≈≈................... #≈≈≈≈≈≈≈≈≈≈≈....############## #≈≈≈≈≈≈≈≈≈≈≈....# #≈≈≈≈≈≈≈≈≈≈≈≈...# ≈≈≈≈≈≈≈≈≈≈≈≈...## ≈_≈≈≈≈≈≈≈≈≈≈≈...# >≈≈≈≈≈≈≈≈≈≈≈@≈≈.# ############### There were no monsters in sight! Vanquished Creatures 3 ball pythons (D:1) 4 bats (D:1) An endoplasm (D:1) 3 goblins (D:1) 3 kobolds (D:1) A quokka (D:1) 4 frilled lizards (D:1) 5 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turdburglar the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 272 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 591 | D:1 | Reached skill level 6 in Conjurations 809 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/7 1098 | D:1 | Found a shimmering blue altar of Sif Muna. 1119 | D:1 | Learned a level 2 spell: Searing Ray 1123 | D:1 | Learned a level 3 spell: Dazzling Flash 1363 | D:1 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 1564 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.2 Dodging | | 2.2 Stealth | | 2.0 Spellcasting | | 2.1 Action || total -------------------------++------- Cast: Magic Dart || 38 Use: Potion || 3 Scroll || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1567 | 1567 | 0 | 437 | 993 | 1 | 1567.0 | Dungeon | 1567 | 1567 | 0 | 437 | 993 | 1 | 1567.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1567 daAuts