Seeded DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 16134956090306259760 (custom seed) 11 turdburglar the Shield-Bearer (level 2, 29/29 HPs) Began as a Gnoll Fighter on Aug 10, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:07 (346 turns). turdburglar the Shield-Bearer (Gnoll Fighter) Turns: 346, Time: 00:01:07 Health: 29/29 AC: 7 Str: 15 XL: 2 Next: 25% Magic: 2/2 EV: 9 Int: 7 God: Gold: 3 SH: 5 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) f - the +11 plutonium sword {Contam Stlth-} (You acquired it on level 1 of the Dungeon) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. g - the +7 shortbow "Kareoc" {vorpal, rElec} (You acquired it on level 1 of the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. rElec: It insulates you from electricity. Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery e - an amulet of reflection h - the ring "Kebirph" {Contam rElec rPois rCorr Int+6 Slay+2} (You acquired it on level 1 of the Dungeon) [ring of resist corrosion] Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Potions d - a potion of might Skills: + Level 6.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 4.4 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 6.4 Armour + Level 0.3 Dodging + Level 0.3 Stealth + Level 6.4 Shields + Level 0.3 Unarmed Combat + Level 0.3 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 88% 1 Passwall Tmut/Erth 0% N/A 95% 2 Stone Arrow Conj/Erth 0% 3d7 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You barely miss the endoplasm. The endoplasm closely misses you. You hit the endoplasm. You bite the endoplasm. You kill the endoplasm! You start resting. An endoplasm comes into view. An endoplasm is nearby! You sock the endoplasm! You kill the endoplasm! You see here a hobgoblin corpse. You start resting. HP restored. You now have 3 gold pieces. A bat comes into view. A rat comes into view. You block the bat's attack. You block the bat's attack. You hit the rat. You kill the rat! The bat hits you but does no damage. You barely miss the bat. You bite the bat. The bat is moderately wounded. The bat hits you. The bat hits you but does no damage. The bat hits you but does no damage. You sock the bat! You kill the bat! No target in view! No target in view! e - an amulet of reflection f - 3 scrolls labelled SOCATA FAHEFI This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! Something appears at your feet! f - the +11 plutonium sword {Contam Stlth-} g - the +7 shortbow "Kareoc" {vorpal, rElec} h - the ring "Kebirph" {Contam rElec rPois rCorr Int+6 Slay+2} You can't wield that with only one hand. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.##.## #.#.##.# #.#.##.# #.#.##.# #.#.##.# #.#.##.# #......# ###.#### #@# #.# #.. #### There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turdburglar the Gnoll Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 224 | D:1 | Reached XP level 2. HP: 22/29 MP: 2/2 341 | D:1 | Identified 3 scrolls of acquirement 341 | D:1 | Acquired the +7 shortbow "Kareoc" {vorpal, rElec} 342 | D:1 | Acquired the +11 plutonium sword {Contam Stlth-} 342 | D:1 | Found the +11 plutonium sword {Contam Stlth-} 343 | D:1 | Acquired the ring "Kebirph" {Contam rElec rPois rCorr Int+6 | Slay+2} 346 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_corners Action || total -------------------------++------- Melee: Flail || 28 Bite || 2 Use: Scroll || 3 Armor: Scale mail || 6 Dodge: Dodged || 8 Block: Buckler || 10