Seeded DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 16134956090306259760 (custom seed) 30 turdburglar the Caller (level 3, 26/26 HPs) Began as a Hill Orc Summoner on Aug 11, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:04:13 (1767 turns). turdburglar the Caller (Hill Orc Summoner) Turns: 1767, Time: 00:04:13 Health: 26/26 AC: 6 Str: 13 XL: 3 Next: 20% Magic: 5/5 EV: 12 Int: 17 God: Gold: 29 SH: 5 Dex: 11 Spells: 2/5 levels left rFire + . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect + (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ d - amulet of reflection HPRegen 0.08/turn c - +6 ring of strength MPRegen 0.09/turn e - ring "Ikhaicwu" {rElec rF+ AC+4 Str-3} @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery c - a +6 ring of strength (left hand) d - an amulet of reflection (around neck) e - the ring "Ikhaicwu" (right hand) {rElec rF+ AC+4 Str-3} (You acquired it on level 1 of the Dungeon) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (-3). rF: It protects you from fire. rElec: It insulates you from electricity. f - a ring of flight Potions g - a potion of flight {unknown} Skills: + Level 0.1 Fighting + Level 2.0 Dodging + Level 1.6 Stealth + Level 0.2 Shields + Level 1.8 Spellcasting + Level 4.5 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 b - Call Imp Summ 16% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 2% 2d4 21% 1 Blink Tloc 2% N/A 30% 2 Passwall Tmut/Erth 0% N/A 30% 2 Poisonous Vapours Pois/Air 2% N/A 30% 2 Call Canine Familiar Summ 16% N/A 10% 3 Summon Guardian Golem Hex/Summ 9% N/A 24% 3 Portal Projectile Hex/Tloc 2% N/A 52% 3 Stone Arrow Conj/Erth 2% 3d7 52% 3 Swiftness Air 1% N/A 52% 3 Summon Lightning Spire Summ/Air 9% N/A 61% 4 Passage of Golubria Tloc 1% N/A 89% 4 Summon Forest Summ/Tloc 4% N/A 91% 5 Summon Mana Viper Hex/Summ 9% N/A 91% 5 Lightning Bolt Conj/Air 0% 1d11 99% 5 Summon Cactus Giant Summ 8% N/A 99% 6 Malign Gateway Summ/Tloc 4% N/A 100% 7 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History An endoplasm is nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A metallic apparition takes form in the air. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The endoplasm quivers. The endoplasm jiggles. The endoplasm misses your iron imp. Your iron imp hits the endoplasm! The endoplasm dies! You swap places. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The kobold moves out of view. An endoplasm comes into view. The endoplasm quivers. The kobold hits you with a +0 dagger. You hit the endoplasm. The endoplasm is moderately wounded. Your bat barely misses the kobold. Your bat hits the kobold. The endoplasm hits you but does no damage. The kobold hits you with a +0 dagger. You hit the endoplasm. You kill the endoplasm! Your bat hits the kobold but does no damage. The kobold barely misses you. You hit the kobold. You kill the kobold! Things that are here: a +0 dagger; 5 stones Your bat disappears in a puff of smoke! You swap places. Your iron imp disappears in a puff of smoke! You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. You open the door. There is an open door here. A dart slug comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####. #.... #.##. #######.##. ##.......... ###.#.####.##. ##..###.###.... #####..## ##.###... #.@.....###.## ##.. #.####.#.#.## ##. #w #.#..## #. #. ##.#.## #. #. #..#.# ##' #. #.##.# ##.. #. #.##.# ##... #.###.##.## ##.... #.........####..... You could see a dart slug (asleep). Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 rats (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A bat (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A frilled lizard (D:1) 3 goblins (D:1) 3 kobolds (D:1) 13 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | turdburglar the Hill Orc Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 485 | D:1 | Reached XP level 2. HP: 14/20 MP: 4/4 506 | D:1 | Identified 3 scrolls of acquirement 506 | D:1 | Acquired the ring "Ikhaicwu" {rElec rF+ AC+4 Str-3} 508 | D:1 | Acquired Sif Muna's Handbook of Cloudy Displacement 510 | D:1 | Acquired a book of the Wilderness 515 | D:1 | Learned a level 2 spell: Call Imp 1344 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/5 1767 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 0.1 Stealth | | 1.6 Shields | | 0.2 Spellcasting | | 1.8 Summonings | | 4.5 Action || total -------------------------++------- Melee: Short sword || 45 Unarmed || 5 Punch || 1 Cast: Summon Small Mamm || 17 Call Imp || 11 Use: Scroll || 3 Armor: Robe || 22 Dodge: Dodged || 42 Block: Other || 9 Reflection || 1